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1up’s Year End Shortlist

December 4th, 2007 by Troy Goodfellow · Awards

The 1up network has announced its nominees for Games of the Year. You can find a handy flash-free list over at Gamasutra. Readers will have till the end of the year to vote on their favorites, and winners will be announced in February.

The strategy nominees are:

World in Conflict (PC; Sierra)
Overlord (360; Codemasters)
Company of Heroes: Opposing Fronts (PC; THQ)
Civilization IV: Beyond the Sword (PC; 2K Games)
Medieval II: Total War—Kingdoms (PC; Sega)
Fire Emblem: Radiant Dawn (Wii; Nintendo)
Age of Empires III: The Asian Dynasties (PC; Microsoft)
The Eye of Judgement (PS3; Sony)
Worms: Open Warfare 2 (DS, PSP; THQ)
Galactic Civilizations II: Dark Avatar (PC; Stardock)
Glory Days 2 (DS; Eidos)
Europa Universalis III (PC; Paradox Interactive)
Supreme Commander (PC; THQ)
Universe at War: Earth Assault (PC; Sega)
Command & Conquer 3: Tiberium Wars (PC, 360; EA)
Front Mission (DS; Square Enix)

Titles in bold are games I’ve played final versions of.

Note the dominance of franchises and expansions? That alone keeps me from calling this a great year for AAA strategy even though there are some really great games on that list.

Note the prevalence of consoles? If you miss turn based strategy, that’s the place to be. Interesting that Overlord is billed as a strategy game and not an action/puzzle game.

World in Conflict also gets nominations as best multiplayer game and overall Game of the Year.

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December Strategy Preview and End of Year Prep

December 3rd, 2007 by Troy Goodfellow · Blogs, Preview

Last month of the holiday season, and there’s not a lot to show for it.

December 10Universe at War: Earth Assault (Sega/Petroglyph)

December 12Galactic Civilizations II: Twilight of the Arnor (Stardock)

I also have it on good authority that the long delayed Empires in Arms from Matrix Games will finally see the light of day this month.

Universe at War is the big title of the month, and I wasn’t too thrilled with the preview build I had a chance to play with a few months ago. Obviously, Petroglyph felt the same way since they held off on the release for a little longer.

It’s the time of the year to start thinking about end of year recognition and the like, so be prepared to be deluged with the usual swarm of Game of the Year articles.

Meanwhile, I still have a lot of catching up to do. I haven’t even bought Opposing Fronts yet, since I’ve been too busy to play it. Same with SimCity: Societies. And I still want to spend some more time with the very pleasant Guns of August.

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What I’ve Written For Gameshark

December 2nd, 2007 by Troy Goodfellow · Gameshark

Reviews

Medieval II Total War: Kingdoms
Age of Empires III: Asian Dynasties
Nethergate: Resurrection
Combat Mission: Shock Force
Space Force: Rogue Universe
Theatre of War
Ship Simulator 2008
Command and Conquer 3: Kane’s Wrath
Sudden Strike 3
Great War Nations: Sparta
Supreme Ruler 2020
Grand Ages: Rome
Command & Conquer Red Alert 3: Uprising
Spore
Colonization
Mosby’s Confederacy
Cities XL
Dawn of Discovery
War Plan Pacific
Hegemony: Philip of Macedon
Command & Conquer 4

Previews

SimCity: Societies

Panzer Tactics: DS
Sins of a Solar Empire
Galactic Civilizations II: Twilight of the Arnor
Majesty 2
Civilization V
Supreme Commander 2

Interviews

Europa Universalis: Rome
Tilted Mill – Part I and Part II

List

Top Ten Ancients Games

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The Gamespot “Scandal”

December 1st, 2007 by Troy Goodfellow · Media

People have been asking me for my take on the Gamespot/Gerstmann issue. For those who haven’t been following it, there are allegations that Senior Editor Jeff Gerstmann was dismissed from Gamespot for matters related to his scathing video review of Eidos’ Kane & Lynch, a game that had been heavily promoted on the site. All the usual places have all the usual speculation. (Games media observer Kyle Orland has a great summary of the story over at Joystiq.)

I don’t have a lot of contacts over at Gamespot, and they are all too professional or out of the loop to tell me anything that hasn’t been confirmed. Suffice it to say that we really don’t know much about what has happened. Alex Navarro’s comments confirm that the firing was a shock to some people there, Valleywag has alleged insider information. And it’s hard not to make some conspiratorial connection to new business priorities of the recently hired Stephen Colvin, who built the advertiser friendly Maxim and Stuff magazines.

But let’s face it. We know very little beyond a timeline. Though a wave of resignations would probably confirm the worst, the lack thereof doesn’t prove the opposite, since most people don’t leave jobs without a lot of deliberation. (And it’s not like there’s a plethora of full time games media work out there.)

What does this tell us about the larger games sites? Very little, actually. If the lesson is that the priorities of the corporate masters and editors/writers often clash, we already knew that. (That’s why so many have firewalls between editorial and marketing, including Gamespot.)

It tells us that even established professionals are disposable, which is also no surprise given how many people want to be games journalists.

It tells us that you can get in more trouble for saying things out loud than you can for writing them. (Gerstmann’s print review is still up, with some minor edits.)

It’s much too soon and too unclear to draw any firm conclusions beyond those rather obvious lessons. The ‘net wide outrage is not very surprising, and since this is over one of the largest internet media companies and one of the most long-lived games media sites I don’t think the storm will pass very soon.

But I don’t think that it will lead to any long term damage for the site. Gamers are pretty forgiving, especially since so many of them assume the worst of journalists to begin with. Unless there is a mass exodus from the Gamespot, people will still go there to read opinions, participate on their forums and maybe even watch their video reviews.

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A Familiar Feeling

December 1st, 2007 by Troy Goodfellow · Movies, RTS

When I went to see Gladiator many years ago, I was pretty hyped up for it. I didn’t expect an historically accurate movie, of course, and I was told it was a fun time with great special effects, strong acting and cinematography to die for. Plus Oliver Reed in his last great role. This was a serious sword and sandal movie, the harbinger of a new age of historical dramas where technology can fill in the blanks and keep costs reasonable.

Of course, it turned out to be a bland and uninspired piece of “good enough”, with too much fast editing in the arena, a boring Russell Crowe and a lot of characters with unclear motivations (some of which were apparently clarified in the DVD version.) As a movie fan, I can forgive violence to history. It’s harder to forgive unsatisfied expectations.

Supreme Commander is like that.

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Culling the Blogroll

November 26th, 2007 by Troy Goodfellow · Blogs, Me

My blogroll still links to blogs that haven’t been updated in a while – some in almost a year. I’m not sure what the tipping point is for when a blog goes dead, but 12 months seems to be about right. Some of the dead blogs will stay on the roll if they have a lot of really interesting and appropriate content, but I should point people to writers who are still active. So there will likely be a cull some time in the new year, as well as an update of my portfolios here and maybe some other stuff.

So, gentle readers, I’d love it if you could recommend a blog or two, preferably one that isn’t overexposed. Developer blogs are great, especially if they are from strategy/war game developers. Either email me or just post in the comments. Self-promotion is OK, but keep in mind that I will probably not link to all recommendations. If I don’t link to you after you’ve crafted a nice explanation of why I should, don’t take that as a personal slur.

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