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Entries Tagged as 'Three Moves Ahead'

Three Moves Ahead Episode 150: Year in Review

January 5th, 2012 · 11 Comments · Podcast, Three Moves Ahead

The original cast, gets together to look at the strategy games they liked in 2011. We focus on the positive and talk about Atom Zombie Smasher, Shogun 2, Unity of Command, Men of War and lots of other names are dropped. Also a preview of the games we are looking forward to in 2012. Tom’s […]

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Three Moves Ahead Episode 149: On the Care and Feeding of BattleMechs

December 29th, 2011 · 5 Comments · Podcast, Three Moves Ahead

Rob hosts a conversation with Catalyst Game Labs’ Randall Bills and Piranha Games’ Russ Bullock and Bryan Ekman. Such a group can only mean one thing: BattleTech discussion. Does the BattleTech board game hold up after all these years? Do the various BattleTech and MechWarrior games and books create difficult expectations for what a mech […]

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Three Moves Ahead Episode 148 – Unity of Command

December 22nd, 2011 · 61 Comments · Podcast, Three Moves Ahead

Rob and Troy talk about 2×2’s new entry-level wargame, Unity of Command, and why it is such a huge success. How does it stack up against Panzer Corps, and why is it more a wargame than a puzzle game? Why is its treatment of supply so important? Can you make a really challenging wargame without […]

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Three Moves Ahead Episode 147 – Fire No Guns, Shed No Tears

December 16th, 2011 · 18 Comments · Podcast, Three Moves Ahead

A heavily medicated Rob hosts Julian, Troy, and Bruce to explain what’s so boring about peace, love, and understanding. Why does strategy gaming usually come back to armed conflict, with the exception of city-builders? Do most people really even want games about other subjects, and can designers make good games out of them? What ever […]

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Three Moves Ahead Episode 146: On the Air

December 8th, 2011 · 20 Comments · Design, Podcast, Three Moves Ahead

It’s more a fancy lecture and masterwork design class than a bunch of guys guessing about what works when board game desiger Lee Brimmicombe-Wood sits down with Troy and Bruce to talk about his history of making games about air power, the challenges in getting all the cool technical bits down and the difficulties in […]

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Three Moves Ahead Episode 145 – Q&A with R&T

December 3rd, 2011 · 6 Comments · Podcast, Three Moves Ahead

When you’re too busy for a real topic, it’s good to have listeners that are ready with questions. Rob and Troy take some time to answer your queries. Games we hate, the definition of RTS, whether Paradox has a subgenre monopoly and much more. Listen here. RSS here. Subscribe on iTunes.

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