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Entries Tagged as 'Sci Fi'

Three Moves Ahead Episode 37 – Chris Park and AI War: Fleet Command

November 3rd, 2009 · 23 Comments · Indie Games, Interview, Podcast, Sci Fi, Three Moves Ahead

Chris Park from Arcen Games joins us this week to talk about independent game development and how his sci-fi RTS AI War: Fleet Command saw the light of day. Park talks about the design process, the challenge of modeling risk and reward and the difficult part of difficulty levels. It’s also one of our longest […]

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Starcraft II Delayed?

July 13th, 2009 · Comments Off on Starcraft II Delayed? · Blizzard, Industry, RTS, Sci Fi

As Bryn Williams says, this would not be a surprise. I’ve long had doubts that Starcraft II would make Christmas 2009, and in one of our earliest podcasts I made the reckless prediction that we’d see Diablo 3 before we saw Starcraft II. Blizzard, of course, follows its own schedule. You can’t really put publishing […]

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Twilight of the Arnor Review

May 19th, 2008 · 2 Comments · Crispy Gamer, Review, Sci Fi, Stardock

My review of the latest Galactic Civilizations II expansion pack is up at Crispy Gamer. I’ve always “liked” GalCiv2, but I think I’m closer to “love” now. I’ve slammed expansion packs in the past for adding nothing, and you could make a case that Arnor adds very little that is new. But it adds so […]

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Sins of a Solar Empire Post Mortem

April 28th, 2008 · Comments Off on Sins of a Solar Empire Post Mortem · Industry, Ironclad, Sci Fi

I love post mortems on game design. You can learn a lot about the business and about developers as individuals. It’s always astonishing how close some games come to failure before they even hit the marketplace, where most of them will fail anyway. Sins of a Solar Empire was not a failure. Read about how […]

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Sins of a Solar Empire: First Impressions

February 2nd, 2008 · 7 Comments · Ironclad, RTS, Sci Fi

I’ve already written a preview, but now that I have my hands on the final version I can begin forming ideas that mean something. 1) The interface has gotten more than a polish from the beta that I played. A lot of the screens have been redone from scratch, and are much improved. The research […]

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Sins of a Solar Empire Preview

January 18th, 2008 · 3 Comments · Gameshark, Ironclad, Preview, RTS, Sci Fi, Stardock

My preview of Sins of a Solar Empire is up at Gameshark. If you haven’t been following this game, do yourself a favor and check out everything you can. Still some work to be done, but I think Ironclad and Stardock have a real shot at something special here.

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