Crispy Gamer EIC John Keefer recommends Demigod, and he’s right. This is a game that deserves a wide audience and, if the number of hits I’ve gotten in the last few days from Google searches are any indication, Demigod just might get it.
Entries Tagged as 'Review'
Empire Total War Debate
March 21st, 2009 · 19 Comments · Creative Assembly, Crispy Gamer, Review
One of my favorite things about Tom Chick as a critic is that he always argues a corner. A game either succeeds or fails, with little room for fence sitting. This does not mean that his reviews are not nuanced; he never ignores the good stuff or fails to contextualize the bad. His recent Empire:Total […]
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Empire: Total War Review
March 5th, 2009 · 13 Comments · 1up, Creative Assembly, Review
You can find it over here. I’ll have more to say tomorrow, but I shouldn’t do two long posts in a single day with a column still to finish.
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On Site Review: Dawn of War II
February 27th, 2009 · 12 Comments · Relic, Review, RTS
Dawn of War II makes one of the strongest cases against component scoring in a review that I have ever seen. You know those reviews – the ones that take graphics and gameplay and multiplayer and then either turn it into a composite score or throw out those numbers for a holistic measure. Those sorts […]
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Mosby’s Confederacy Review
December 11th, 2008 · 3 Comments · Civil War, Gameshark, Review, Tilted Mill
I mostly liked it. Like this fall’s Hinterland, there are some interface issues that can interfere with the immersion and there isn’t enough variety in terrain or missions. But this is a good game at a good price and the two titles both point to a reasonable secure future for Tilted Mill’s new mid-size games […]
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Vae Victis First Impressions
November 23rd, 2008 · 6 Comments · Paradox, Review
I will have more to say about the EU: Rome expansion and how the game expands the roles of characters, not always to good effect, but here are some initial thoughts about Vae Victis‘s strengths and weaknesses. – Big warning. It’s very unstable. I’ve had the game crash at least a dozen times, usually through […]
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