The panel returns to game design territory with a discussion of the problem of runaway winners in strategy games. Can you design around it? Should you? How do you keep a game interesting for everyone? Also, a progress report on our Dominions 3 game. Listen here. RSS here. Subscribe on iTunes.
Entries Tagged as 'Podcast'
Three Moves Ahead Episode 20
July 7th, 2009 · 21 Comments · Design, Podcast, Three Moves Ahead
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Three Moves Ahead Episode 19 — Looking back, looking forward 2009
June 30th, 2009 · 19 Comments · Podcast, Three Moves Ahead
Troy, Tom and Julian look at the year so far and look ahead to see what games they liked and what they are anticipating. Detours into diving, naval warfare and whether Starcraft 2 will appeal to the masses. Stay tuned to the end for a look at who chose which race for their Dominions 3 […]
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Three Moves Ahead Episode 18 — Franchise Diagnosis Day
June 24th, 2009 · 11 Comments · Podcast, Three Moves Ahead
This week, the panel takes the pulse of strategy franchises. What makes you strong? What makes you weak? And is any particular franchise in trouble? We also give you a preview of our next epic multiplayer gaming experience. Will Tom and Julian redeem themselves after such a terrible showing last time? Not with this game. […]
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Three Moves Ahead Episode 17 — Manuals, Documentation and You
June 16th, 2009 · 10 Comments · Podcast, Three Moves Ahead
This week is all about Bruce as he goes on and on about how hard it was to write the manual for Dominions 3. The panel talks about how a manual is not the same as documentation, how even good games could be better with a paper friend and lots of other commentary that only […]
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Three Moves Ahead Episode 16 — The Sims
June 9th, 2009 · 8 Comments · Electronic Arts, Podcast, Three Moves Ahead
Bruce shows up late, but we do get a full panel to talk about The Sims 3 and the franchise in general. Tom gets all artsy, Julian makes an odd comparison and Troy is a cheater. One of the four panelists hates The Sims, by the way. No prize for guessing who. And be sure […]
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Three Moves Ahead Episode 15 – E3 Special
June 4th, 2009 · 3 Comments · E3, Paradox, Podcast, Three Moves Ahead
Tom and I sit down with Johan Andersson of Paradox Interactive and Kim Soares of Nitro Studios to talk about Hearts of Iron 3, East India Company and what it’s like for a hardcore strategy publisher at the new E3. Please excuse the background noise. E3 is a noisy place and Paradox had no ceiling […]
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