Troy is joined by Tom, Julian and Rob to talk about the new expansion for Sins of a Solar Empire. How does Diplomacy work in a multiplayer game? Does it add more personality to a game with rather bland sides? Does Tom cheat? How should Rob refer to his significant other? Where does Julian go […]
Entries Tagged as 'Ironclad'
Three Moves Ahead Episode 52 – Sins of A Solar Empire: Diplomacy
February 16th, 2010 · 13 Comments · Ironclad, Podcast, RTS, Sci Fi, Three Moves Ahead
Tags:
Stardock Rolling in Money
March 24th, 2009 · 14 Comments · Ironclad, Stardock
At his GDC presentation this week, Brad Wardell made the case for reviving the hardcore PC market but not neglecting those gamers who still like serious strategy titles. Best part of that article? His sales data. Yeah, it’s in the interest of the publisher to put the best spin on things, but 10 million in […]
Tags:
Sins of a Solar Empire: Entrenchment Q&A
February 25th, 2009 · 3 Comments · Gameshark, Ironclad
Gameshark has just published Bill Abner’s Q&A session with Ironclad’s Blair Fraser. If everyone is moving to the console or releasing substandard PC ports that leaves a niche for us to fill. And it’s not really important to us how small that niche is relative to the console market. That’s just about bravado, not business. […]
Tags:
Sins of a Solar Empire Post Mortem
April 28th, 2008 · Comments Off on Sins of a Solar Empire Post Mortem · Industry, Ironclad, Sci Fi
I love post mortems on game design. You can learn a lot about the business and about developers as individuals. It’s always astonishing how close some games come to failure before they even hit the marketplace, where most of them will fail anyway. Sins of a Solar Empire was not a failure. Read about how […]
Tags:
Sins Interview
February 6th, 2008 · 13 Comments · Design, Interview, Ironclad
Don’t miss Kieron Gillen’s interview with Blair Fraser, lead designer of this month’s addiction, Sins of a Solar Empire and Stardock’s Brad Wardell. Highlights from the interview: On why they focused on what they focused on: I can’t count how many times I’ve looked at that list during a game purchase only to be disappointed […]
Tags:
Sins of a Solar Empire: First Impressions
February 2nd, 2008 · 7 Comments · Ironclad, RTS, Sci Fi
I’ve already written a preview, but now that I have my hands on the final version I can begin forming ideas that mean something. 1) The interface has gotten more than a polish from the beta that I played. A lot of the screens have been redone from scratch, and are much improved. The research […]
Tags: