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Entries Tagged as 'Developers'

Diplomacy Improved in Empire: Total War

February 4th, 2009 · 4 Comments · Creative Assembly, Preview

Over on Gamespot, Andrew Park has uploaded an interview with Creative Assembly’s James Russell. Key bits include: Deeper diplomatic model: These relationships provide the backdrop to the negotiations that players will be involved with as they strive to develop a network of trade partners and allies, or negotiate military access to enable them to further […]

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Ensemble Wake Continues

February 2nd, 2009 · Comments Off on Ensemble Wake Continues · Ensemble, Industry

Over at Gamasutra, N. Evan Van Zelfden has written up an account of his tour of Ensemble Studios as the place packs up. I’ve never been to Ensemble, so I can’t look at the pictures and say “Hey, that was where X”, like I can with, say, Firaxis. Still, there is something about a business […]

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Content One Degree Removed: Fall From Heaven Interview

January 9th, 2009 · 7 Comments · Firaxis, Interview, Modding

I really feel like crap today, so I’ll take the easy blogging way out and link to Soren Johnson’s three part (I & II & III)interview with Derek Paxton, the lead modder on the total Civ IV conversion Fall From Heaven II. Paxton goes into what it takes to make a mod of this size. […]

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On Site Review: Age of Empires: Mythologies

January 6th, 2009 · 2 Comments · Consoles, Ensemble, THQ

THQ’s adaptation of the classic Ensemble RTS Age of Mythology to the DS is a bit of a surprise for me. AoM is one of my favorite games for a number of reasons, mostly related to the silly spectacle of the thing. It also manages a number of interesting choices in faction design without getting […]

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Age of Ensemble Reflections

December 29th, 2008 · 11 Comments · Crispy Gamer, Ensemble, History, Industry

Now that the series is complete and I have some distance from it, I can probably reflect a little more about the Ensemble three parter. I’m most happy with how open everyone was, especially with their criticisms of their own work. The series would simply not have been as interesting as it was if Shelley, […]

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History of Ensemble Part 3

December 18th, 2008 · 3 Comments · Crispy Gamer, Ensemble, RTS

The final part of my Ensemble history is now up. By the way, if you enjoy this sort of story, please let CG know by commenting in the comment box there. Yeah, it means another registration for another site, but I’ve become a real zealot for what the site is trying to do, especially since […]

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