Flash of Steel header image 4

Entries Tagged as 'Developers'

Hearts of Iron 3 Updates

March 15th, 2009 · Comments Off on Hearts of Iron 3 Updates · Design, Paradox

I’m a little annoyed that I won’t be at this month’s Game Developers’ Conference. There are a couple of journalism panels I want to see, including one with my friend and podcast panelist Tom Chick, and another about the flight of journalists to the development side of the industry. But the big annoyance is that […]

[Read more →]

Tags:

New Hinterland Game

March 10th, 2009 · 2 Comments · Tilted Mill

Hinterland Orc Lords has just been announced. From the press release: “Hinterland: Orc Lords” features: + Party-based RPG Action – Variety of characters, weapons, and strategies. Will you lead the charge with a two-handed strike or stand behind the armored herder with your bow? + Town Building – Choose who will settle in your town. […]

[Read more →]

Tags:

Losing the Intimate Epic

March 7th, 2009 · 7 Comments · Creative Assembly, Design

“Epic” is a terrible word to use when you talk about video games. It’s usually just reviewer shorthand for “This is big” or “This is long” or “Worlds will shatter”. It’s been used to the point where it is as useless a descriptor as “fun”, “immersive” or “easy to learn, hard to master”. Part of […]

[Read more →]

Tags:

Empire: Total War Review

March 5th, 2009 · 13 Comments · 1up, Creative Assembly, Review

You can find it over here. I’ll have more to say tomorrow, but I shouldn’t do two long posts in a single day with a column still to finish.

[Read more →]

Tags:

Combat Missions Campaigns Killed

February 26th, 2009 · 2 Comments · Battlefront, Industry, Wargames

It was too fun an idea for it to make any economic sense. Not sure if it was actually a good idea.

[Read more →]

Tags:

Empire: Total War – Embiggening Everything

February 26th, 2009 · 9 Comments · Creative Assembly

I’m reviewing this for 1up, so you’ll have to wait a week or so before you get my final verdict on Creative Assembly’s new game. But, boy, is this big. The battle maps seem to sprawl on forever. I’m partly astonished by the sheer size of the battles and partly discouraged by how distant everything […]

[Read more →]

Tags: