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Plugging a developer blog

May 2nd, 2007 · 1 Comment · Blogs, Imperium

Just thought I’d post a link to Michael Akinde’s developer blog for the still-in-planning stages Imperium: Rise of Rome. I love developer blogs when they provide some insight into how they see game design. Michael has, so far, laid out the basics of his political system and just added a bit comparing Age of Napoleon […]

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Great Moments in Wargame Reviews

May 2nd, 2007 · 5 Comments · Wargames

From Steve Butts’ IGN review of For Liberty!: While it’s historically accurate that few Revolutionary battles achieved a clear decision, we found it a bit anti-climactic to have a 20,000 man battle decided with only a few hundred casualties on each side. Trying to actually eliminate an enemy unit is next to impossible. Instead, you’ll […]

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Commander: Europe at War Preview

April 30th, 2007 · Comments Off on Commander: Europe at War Preview · Preview, Wargames, WW2

Greg Costikyan has posted a comparative preview of Slitherine’s upcoming WW2 grand strategy game, Commander: Europe at War. Greg analyzes some of the design decisions in Europe at War in light of other attempts to model the conflict. It’s a brief essay on the mechanics of various games and how they mirror either good design […]

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Who buys these?

April 27th, 2007 · 11 Comments · Industry

It looks like we’ll be getting a novelization of Command and Conquer 3. I’m sure it will be as full of literary goodness as the novelizations of Baldur’s Gate, Halo and Warcraft. If it approaches the almost readable Alpha Centauri novels, it will be a freaking miracle. This week’s Games for Windows podcast has a […]

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Patching News

April 26th, 2007 · 3 Comments · Patches

Though it’s not an expansion pack, there is a new patch for Rise of Legends. You can read the details of the 2.5 patch at Big Huge Games. This gives me an excuse to load the game again. It’s been sitting there unused for a few months. Meanwhile, just as I get back to competence […]

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Ancient Wars: Sparta

April 26th, 2007 · Comments Off on Ancient Wars: Sparta · Ancients, RTS

In my effort to be a full service hub for marginal games related to ancient history, Rob Fahey recently reviewed Ancient Wars: Sparta, and, from my time with the game, his final evaluation seems to have hit the nail square on the head. I disagree with him on some of his specific comments, but we’re […]

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