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Hey, It’s Free

April 16th, 2008 · 1 Comment · Matrix, Wargames

Matrix Games has released War Engine into the wilds of the internet as a celebration of tax day. The only reward I need is the security that my money is being well spent on a well-managed war that makes America safer from its enemies. But since that’s not happening, I guess this will have to […]

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Let the Ghosts Lie

April 15th, 2008 · 1 Comment · Industry

Every time someone tries to make something of the Atari name, it just tarnishes what was once a truly important brand. Does “Atari” even mean anything any more? Besides, if Infrogrames changes their name they will lose their awesome anthem.

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Legion (2002)

April 15th, 2008 · 7 Comments · Ancients, Feature:Anc, Retro, Review

If you’ve ever wondered what would happen if champion gamers were given a chance to design their own game, then you should probably take a look at Slitherine’s games. Iain and J.D. McNeil are competitive DBA/DBM players, with Iain winning a world championship in 2001 and both regularly placing in the top ten. Slitherine is […]

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Discipline is not Tyranny: In Praise of the Word Count

April 14th, 2008 · 6 Comments · Me, Media

I recently submitted my Europa Universalis: Rome review, and I hope it will be online sometime in the next couple of days. A lot depends on my overworked and understaffed editors, but I’ll let you know when its up. I’ll be honest and say that I’m happy with maybe half of what I wrote, primarily […]

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RTS Pro-Tips

April 13th, 2008 · 1 Comment · Gamers, RTS

Regular reader and commenter Natus has pointed me to RTS Professional, a site dedicated to teaching people how to improve their RTS game. The video player isn’t very clear, but the voice over narration helps a little. It’s a good idea to have this sort of thing in one place. They have a “fundamentals” audio […]

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IGN Strategy Column

April 12th, 2008 · 6 Comments · Media

Warplay is the new monthly strategy column from IGN’s Steve Butts. I want to use this column to call out some of the more anticipated games, speculate about what I’d like to see in the future, and generally look for cool ways to highlight the games and pre-release builds I’m currently playing. Warplay will also […]

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