What this is about. There is always a group of people who resist the idea of putting “Americans” in a game as a race/nation/faction. Though you can certainly argue that there is a unique American history that predates independence by a good century, the United States of America is a relatively young nation whose imprint […]
Entries from November 8th, 2010
The American National Character
November 8th, 2010 · 19 Comments · Design, Feature:Nations, History
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National Characters
November 5th, 2010 · 31 Comments · Design, Feature:Nations, History
If this blog has a recurring motif, it is how history and strategy games are uneasy partners. Despite our tendency to look to the past for analogies and lessons, history is a mess that refuses to conform to rule sets and is constantly under reinterpretation and understanding. Even if “making history come alive” is a […]
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Three Moves Ahead Episode 89: Elections and Campaigning
November 4th, 2010 · 12 Comments · Podcast, Three Moves Ahead
No one was in much of a mood to talk about anything this week, but we did it anyway and it was almost topical. Gameshark’s Bill Abner joins Troy and Rob for a rambling chat about election games they’ve played, election games they haven’t played and whether the dream election game they imagine is […]
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Sword of the Stars 2: Interview Outtakes
November 2nd, 2010 · 15 Comments · Interview, Sci Fi
As I’ve written many times, I am really not a big fan of scifi games, 4x or otherwise. You really need something special to keep my eyes from glazing over. Sins of a Solar Empire did that, Gal Civ 2 did that, AI War sort of did that but even there it was the design […]
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Guest Blog: Storytelling in Dominions 3
November 1st, 2010 · 11 Comments · Design, Guest Blog, Indie Games
With my life falling apart around me, it’s a good thing that people keep sending in guest blogs. Long time reader Peter Sahui (aka Mind Elemental) has travelled through worlds of wonder as diverse as the Seven Kingdoms of Westeros, the blasted Capital Wasteland, the Roman Senate, and the spaceship Bebop. When not adventuring, he […]
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