Game of Thrones: Genesis from Cyanide sort of landed with a feather fall this week, which is weird considering how huge the HBO series was. Cyanide was lucky to pick up the game license for a song before anyone realized just how good and profitable the show would be, but still you would think this [...]
Entries Tagged as 'RTS'
Anomaly: Warzone Earth
April 11th, 2011 · 4 Comments · Me, RTS
First, the disclaimer. Anomaly: Warzone Earth is represented by Evolve PR, my employer. If you think that means something, I can’t prevent you from thinking that. Other people, though, seem to be liking Anomaly just fine without the paycheque attached. Anomaly is a tower offense game. You guide a small squad of forces through a [...]
Tags:
Three Moves Ahead Episode 83: RUSE
September 23rd, 2010 · 18 Comments · Podcast, RTS, Three Moves Ahead, WW2
This week, Rob takes the lead and sings the praises of RUSE, the new WW2 RTS from Ubisoft and Eugen Systems. Troy and Julian push him on the differences between the single and multiplayer components, whether it uses real deception and some rambling bits about World War 2 games in general. Listen here. RSS [...]
Tags:
Age of Empires Online
August 17th, 2010 · 7 Comments · MMO, RTS
The Ensemble exiles who landed at Robot Entertainment are making an online RTS out of one of my favorite franchises. Marrying fresh features with classic RTS gameplay, Age of Empires Online pays tribute to the original game while incorporating a new look, feel, and approach that appeals to long-time fans, newcomers, and everyone in between. [...]
Tags:
Real Time Strategy as True Wargames
August 10th, 2010 · 9 Comments · Blizzard, RTS
“Surrounded with trenches, Marius bided his time and paid no attention to the insults of the enemy. Publius Silo,who had the greatest authority and power among the Italians, once said to Marius, ‘If you are a great general, come down and fight us’; to which he answered, ‘No. If you are a great general, make [...]
Tags:
Three Moves Ahead Episode 77: Starcraft 2 with Chris Remo
August 10th, 2010 · 13 Comments · Blizzard, Design, Podcast, RTS, Three Moves Ahead
Troy – suffering from a splitting headache – is joined by Rob Zacny, Tom Chick (hooray) and Idle Thumbs/Gamasutra star Chris Remo before he heads off to join Irrational Games. The topic: Starcraft 2. Why does such a competitive, sports structured game like SC2 have such wide appeal? Is the single player campaign really [...]
Tags:


