Pax has announced that ten independent games have been awarded free display space on the show floor – a big deal for companies with not much money and desperate for attention. Hegemony: Philip of Macedon is one of the chosen. I hope this means a lot more success for Longbow Digital Arts.
Entries Tagged as 'PAX'
The Three Moves Ahead PAX Brunch Group Shot
April 5th, 2010 · 8 Comments · PAX, Three Moves Ahead
Thanks everyone for coming. Julian and Rob are third and fourth on the left from the bottom. I’m third from the bottom on the right with the ladies, Meghan and Tiffany. If you see yourself on the photo, let me know and I can tag you for the Facebook shot.
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Three Moves Ahead Episode 58: Phoning it In About Pax
April 1st, 2010 · 2 Comments · PAX, Podcast, Three Moves Ahead
With the post con exhaustion, panelists running around like crazy and Julian Murdoch fighting some sort of bug, it’s sort of a wonder we got a show together at all this week. Rob, Julian and I talk about why we loved PAX East. What makes a fan con different from a trade show? Is Microsoft [...]
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Nine Things That Were Neat At Pax
March 29th, 2010 · 12 Comments · PAX
PAX East was a good show but small. The convention center wasn’t really equipped to handle the lines, the theaters had to be purged between panels to make sure everyone saw something, navigating the hallways was made difficult by Enforcers doing their job well (Sorry guys, sometimes I need to talk to someone and we [...]
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Print is Not Dead at PAX
March 27th, 2010 · 5 Comments · Media, PAX
It’s been a crazy couple of days, and I still haven’t met everyone I wanted to meet. I did, however, meet some of them at the panel about the future of print games media. Of course, the panel title was “Is Print Dead?” – a much sexier handle than “What is the future of print?” [...]
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PAX East 2010: The Arrival
March 26th, 2010 · 3 Comments · PAX
You know how when you get ready to meet people you think you know for the first time and you begin to wonder if there’s going to be any real connection? Yesterday was like that. And, like many of life’s worries, it was a pointless concern. Yesterday was the day I arrived in Boston for [...]
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