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Entries Tagged as 'Matrix'

The Slitherine/Matrix Merger

May 10th, 2010 · 5 Comments · Industry, Matrix, Slitherine

My life has been a bit of a mess lately, so this is my first opportunity to post on last week’s big strategy business move. From the press release: Slitherine Ltd and Matrix Games today announced that they have signed a comprehensive agreement to merge the companies creating the world’s largest wargaming specialist publisher. Both [...]

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Three Moves Ahead Episode 59: Distant Worlds – Space is Big

April 7th, 2010 · 12 Comments · Matrix, Podcast, Sci Fi, Three Moves Ahead

Troy, Tom and Rob talk about Code Force’s Distant Worlds, a 4x Space RTS that tries to tackle the challenge of ceding control. How can a game get past player paranoia about letting the AI handle things? When does a player choose to intervene? How can the AI failure at basic tasks undermine your confidence [...]

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Three Moves Ahead Episode 39 – Bob Smith and Armada 2526

November 17th, 2009 · 8 Comments · Matrix, Podcast, Sci Fi, Three Moves Ahead

Another guest this week as Ntronium Studios lead Bob Smith talks to Troy and Tom about the imminent release of Armada 2526. Bob is a veteran of Creative Assembly and has been making games for over a quarter century. Is there room for another 4x sci-fi game? And how do you differentiate one title from [...]

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Operation Babarossa Released

September 10th, 2009 · 10 Comments · Matrix, WW2, Wargames

Yet another war game I don’t have time for. Operation Barbarossa: The Struggle For Russia is probably as uncreative a name as you can imagine, but how many options are there? I like the range of campaigns, scenarios and tutorials they promise – including a tutorial specifically on the use of paratroops, something that is [...]

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A pleasant surprise at sea

August 30th, 2009 · 1 Comment · Matrix, Napoleonics, Wargames, Western Civilization

I’ve been playing Crown of Glory: Emperor’s Edition over the weekend. It’s still a bit of a mess of a game interface wise, though better than it was. (Why doesn’t right click move units?) I need to study the economy a little more. And I still think the land battles are a distraction. I think [...]

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Three Moves Ahead Episode 27 – Mark H. Walker and Lock N Load

August 25th, 2009 · 14 Comments · Matrix, Podcast, Three Moves Ahead, Wargames

The panel welcomes Mark H. Walker to the round table for a bruising discussion of his upcoming squad based wargame Lock N Load: Heroes of Stalingrad. Bruce and Julian dominate an unusually combative conversation, which only shows how much we care. What is the place of narrative in war games? Do designers overestimate how intuitive [...]

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