It was a dark and lonely night and I had writer’s block and wasn’t in much of a mood for anything. Then one of my best friends plopped a 3DS on my table. “You need something to write to about. Get it back to me later this week.” After asking how many versions of Civilization […]
Entries Tagged as 'Consoles'
December 15th, 2009 · 11 Comments · Consoles, Podcast, Three Moves Ahead
This week, Tom Chick makes the case that strategy gamers need to have a console to truly appreciate the range of games out there. He calls Bruce and Troy “dinosaurs” for clinging bitterly to a fading gaming platform, even though it is at the moment best suited to the deep games that all three love. […]
August 16th, 2009 · 5 Comments · Consoles, Indie Games, RTS
Thanks to Nabeel Burney of Slowdown for pointing out this upcoming XNA game to me. Use brush strokes to control armies on a parchment map.
Videogamer.com is reporting that Ubisoft Shanghai has been tapped to do a sequel to last year’s best console RTS, EndWar. The emphasis will be on the single player story experience and adding some depth to a game that some people found too shallow. Still no hint on when we can expect it, or even what […]
July 20th, 2009 · 3 Comments · Consoles, Ensemble
Gamasutra’s Matt Matthews is reporting that Halo Wars, Ensemble’s Swan Song title, is one of the top 5 Xbox 360 games of 2009 so far. The estimate is between 500k and 700k units sold – a good sized total, but I was under the impression that a title needed to sell over a million to […]
June 22nd, 2009 · 8 Comments · Consoles, Electronic Arts, Maxis
I’ve always described SimEarth as a better text book than game – if you took the time to understand how everything fit together, you could learn a lot about evolution, photosynthesis, the greenhouse effect, etc. As a game, there were just too many things to juggle. Now you can download the TurboGrafX 16 CD-ROM version […]