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Entries Tagged as 'Board Games'

Road to Enlightenment, Gateway to Learning

October 13th, 2011 · 3 Comments · Board Games, Design, History

I am playing quite a few betas right now, but I don’t want to talk about them. Mostly because I can’t, they are connected to work and clients and there are real serious beta testers doing their jobs and anything I say would muck up the whole thing. I will say that I am privileged [...]

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Picking Up the Gauntlet

September 4th, 2011 · 4 Comments · AAR, Board Games

I’ve been reading J.E. Lendon’s Song of Wrath, which talks about how Greek ideas of pride, hubris and manliness fueled the opening of the Peloponnesian War. Sometimes when you get called out, you have to answer. Once I figure out where all these stickers go, it’s on.

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04 07 1942 21:36: “Convoy is to scatter”*

August 22nd, 2011 · 11 Comments · Board Games, Design, Wargames

At 11.52 a.m. on 20 September, Rolf Hilse, on board U-48, received a coded message from Günther Prien in U-47. He had spotted a large eastbound convoy heading to Britain, and since U-48 had the latest most advanced radio equipment, he asked her to report this news to Dönitz at his command post in Lorient. [...]

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Board Game UI

May 31st, 2011 · 9 Comments · Board Games

Monday night was a twofold attempt to figure out games and being stymied. On the computer end, it was Paradox France’s Pride of Nations; it’s not that it’s complicated as much as it is that I just didn’t have the patience last night to sit through five tutorials that mostly amounted to me scrolling through [...]

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Three Moves Ahead Episode 94: Home for the Holidays

December 9th, 2010 · 9 Comments · Board Games, Podcast, Three Moves Ahead

  We were on a good run and it couldn’t last forever. A pleasant light little seasonal chat about how to cope with the gaming constraints of visiting our families went off the rails when we realized that that topic would only last us about forty minutes. I made the mistake of pushing us forward [...]

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Three Moves Ahead Episode 67: Experimenting With RPGs at Rabbitcon

June 2nd, 2010 · 8 Comments · Board Games, Design, Podcast, RPGs, Three Moves Ahead

  Oy. Troy breaks his computer and therefore sounds like he’s calling in from a submarine. But the rest of show is a long discussion about Games Masters experimenting with RPG and miniature mechanics. Julian and Rob discuss a fascinating game session before the team digresses onto iterative learning in game design and whether games [...]

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