Before I jump firmly back into the loving embrace of Pride of Nations, Supreme Ruler: Cold War, Toy Soldiers: Cold War, Six Gun Saga, Sengoku, Sword of the Stars II and every other amazing strategy game to come out this fall, I should update you on how the racing is going.
This is how a lot of my races are ending on my first drive through a new course in Shift 2: Unleashed, which has become my racing game of choice. F1 2010 is what I want to play, especially with the new one right around the corner and looking great, but the map is useless and I don’t know the tracks well enough to do more than get in everyone’s way.
Dirt 3 still looks great, but doesn’t handle very well. I’ve learned just how different driving games are, because while Shift 2 fights me hard and gives me good feedback on traction and corners, Dirt 3 always feels like I am driving on ice, except – as my racing coach and fellow Canuck Jenn Cutter notes – when you are supposed to be driving on ice; then it’s like you are driving on some unholy mess of god knows what.
But I am improving, and a lot of the advice from the comments in the earlier blog post helped. I turned off most of the driving aids, focused on learning the braking lines and sticking to beating my own times, racing against myself. Shift 2 desperately needs stewards or something, because they will penalize you a lap for the slightest cut across the grass but someone can T-bone you into a concrete barrier and no one seems to care. So I may be a little “aggressive” on my starts now.
I have made podiums, souped up my car, beaten proper lap times, raced on Suzuka and Nurburbring. I am getting the hang of this bit by bit.
But it will soon be time for world conquest again.