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Entries from March 29th, 2010

Nine Things That Were Neat At Pax

March 29th, 2010 · 12 Comments · PAX

PAX East was a good show but small. The convention center wasn’t really equipped to handle the lines, the theaters had to be purged between panels to make sure everyone saw something, navigating the hallways was made difficult by Enforcers doing their job well (Sorry guys, sometimes I need to talk to someone and we […]

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Print is Not Dead at PAX

March 27th, 2010 · 5 Comments · Media, PAX

It’s been a crazy couple of days, and I still haven’t met everyone I wanted to meet. I did, however, meet some of them at the panel about the future of print games media. Of course, the panel title was “Is Print Dead?” – a much sexier handle than “What is the future of print?” […]

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PAX East 2010: The Arrival

March 26th, 2010 · 3 Comments · PAX

You know how when you get ready to meet people you think you know for the first time and you begin to wonder if there’s going to be any real connection? Yesterday was like that. And, like many of life’s worries, it was a pointless concern. Yesterday was the day I arrived in Boston for […]

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Flash of Steel/Three Moves Ahead Sunday Meetup at PAX East

March 24th, 2010 · 9 Comments · Me, PAX, Three Moves Ahead

After checking reviews, schedules and locations, I’ve settled on the Trident Booksellers & Cafe around the corner from the Hynes Convention Center. For now, I am planning on Sunday at 10 AM for the meeting, but I may bump it as early as 9:30 depending on a number of things. Don’t be afraid to come […]

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Three Moves Ahead Episode 57: Supreme Commander and Command & Conquer 4

March 23rd, 2010 · 9 Comments · Electronic Arts, Gas Powered Games, Podcast, RTS, Three Moves Ahead

Troy, Tom and Julian devote the hour to dissecting the surprisingly good Supreme Commander 2 and the disappointing Command & Conquer 4: Tiberian Twilight. Why does SupCom 2’s deviation from the franchise formula make the game better? Why is it like Sins of a Solar Empire and Demigod? Do we want to gain experience points […]

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Supreme Commander 2 Review

March 22nd, 2010 · 12 Comments · Gameshark, Gas Powered Games, RTS

I like Supreme Commander 2, but I totally understand why a lot of people will not. I often think about what concepts are core to a series. What makes a Europa Universalis game a Europa Universalis game? What makes Civ Civ? How much or how gradually can you change a game before it is not […]

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