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Entries from August 30th, 2009

A pleasant surprise at sea

August 30th, 2009 · 1 Comment · Matrix, Napoleonics, Wargames, Western Civilization

I’ve been playing Crown of Glory: Emperor’s Edition over the weekend. It’s still a bit of a mess of a game interface wise, though better than it was. (Why doesn’t right click move units?) I need to study the economy a little more. And I still think the land battles are a distraction. I think […]

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Co-op Survival Mode in DoW 2

August 28th, 2009 · 4 Comments · Relic, RTS

This sounds like fun. It’s completely cooperative, with your opponents controlled by an A.I. who wants one thing: you, dead. Your team consists of three player-controlled heroes — players can choose from the Space Marine, the Ork, and the Eldar — whose sole task is to fight against wave after wave of increasingly difficult enemy […]

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Alexandrian Wars

August 26th, 2009 · 4 Comments · Ancients, HPS, Wargames

I hate letting an ancient themed wargame slip by unnoticed. HPS Simulations has just released Alexandrian Wars, the third game in their Ancient Warfare series. It’s a good series in general because it’s at the scale where the HPS engine doesn’t fall apart, though the UI is still twenty years behind the times. There’s a […]

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Lots of Elemental Previews

August 26th, 2009 · 3 Comments · Preview, Stardock

Gamespot, Kotaku and IGN have all recently published previews of Stardock’s Elemental: War of Magic. Here are some highlights. 1) Families as Vassals: The parallels to both Paradox’s Crusader Kings and George RR Martin’s Song of Fire and Ice are obvious. Your sovereign will have children that will serve him/her and get married off to […]

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Three Moves Ahead Episode 27 – Mark H. Walker and Lock N Load

August 25th, 2009 · 14 Comments · Matrix, Podcast, Three Moves Ahead, Wargames

The panel welcomes Mark H. Walker to the round table for a bruising discussion of his upcoming squad based wargame Lock N Load: Heroes of Stalingrad. Bruce and Julian dominate an unusually combative conversation, which only shows how much we care. What is the place of narrative in war games? Do designers overestimate how intuitive […]

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Oculus Will Kick Your Butt

August 24th, 2009 · 1 Comment · Gas Powered Games, Stardock

This is one demigod I don’t want to face. He’s a general with ranged lightning attacks that is empowered by summoned minions and who can surrender health to heal nearby allies. This could get ugly.

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