My first (and hopefully not last) contribution to webzine The Escapist is now up. It’s a short piece about the developers of A Force More Powerful, one my favorite CGM review assignments from last year.
Entries from January 31st, 2007
January 30th, 2007 · 7 Comments · Media, Paradox
From Ian Morris’s review of Europa Universalis III: For the sake of this example, let’s presume we’re playing as sleepy old England. To invade another country, you must first declare war on it, which is done by clicking a button. After doing that, you must then find a way of amassing an army and getting […]
January 29th, 2007 · 1 Comment · Napoleonics, Slitherine
Slitherine Software has announced a partnership with Lordz Game Studio to develop a Napoleonic strategy game using Slitherine’s Arcane Legions engine. Then they had a dance party. Concept art is available on the Lordz Studio site.
January 29th, 2007 · 3 Comments · AIAS, Awards
The Academy of Interactive Arts and Sciences has announced the nominees for its annual awards. In an industry that for some reason craves a definitive award show like the Oscars or Emmys, this is the best we have, so long as you pay the dues to belong. The only PC game in the Best of […]
January 26th, 2007 · 8 Comments · CGM
Already? My magazine never comes this early… This is the Awards Issue – that annual attempt to sum up a year of gaming in a few blurbs and screenshots. The mag’s writers show their roots by giving seven of the top ten places to strategy games, two to turn based strategy. Buy the issue for […]
January 25th, 2007 · 4 Comments · Design, Paradox
Sequels are harder than they look. Though launched to the usual glowing reviews, Europa Universalis 3 is going to be a divisive game. You can see it on the official forums. You can see it on the blog of one of Paradox’s biggest fans. And you read it here first many months ago. Some people […]