A full panel today as the experts ramble about symmetry and asymmetry in strategy game design. What do we even mean by an asymmetrical game? When is asymmetry just a cheat to hide poor game design? Listen as Julian Murdoch poses hypothetical questions, Tom Chick praise the King of Asymmetry, Troy Goodfellow challenges Tom’s logic […]
Entries Tagged as 'Three Moves Ahead'
Three Moves Ahead: Episode 8 — Symmetry and Asymmetry
April 14th, 2009 · 14 Comments · Podcast, Three Moves Ahead
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Three Moves Ahead Episode 7 – Collectible Card Games
April 7th, 2009 · 21 Comments · Design, Podcast, Three Moves Ahead
The full panel is on hand this week and Troy is way out of his element as they talk about Collectible Card Games as strategy games, starting with Battleforge and moving through Star Chamber, Culdcept Saga and Magic. Should Bruce by a PSP? Who uses the phrase “synergy of modalities of gameplay”? Why does Julian […]
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Three Moves Ahead Episode 6
March 31st, 2009 · 9 Comments · Podcast, Three Moves Ahead
This week, Troy, Tom and Bruce devote the entire show to Demigod, the upcoming RTS from Gas Powered Games and Stardock. Bruce reaches into the past for a boardgame comparison, Tom is annoyed by everyone and Troy likes most of what he sees. Titan Listen to the podcast Here RSS here Have a question for […]
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Three Moves Ahead Episode 5
March 24th, 2009 · 5 Comments · Podcast, Three Moves Ahead
This week, Troy Goodfellow, Tom Chick and Julian Murdoch discuss what a strategy game is. In a world of genre blending titles, what is core nature of strategy gaming? They also work out their issues with seasons in games. Listen as Tom sells the panel on his new Japanese child game, Julian dismisses Settlers of […]
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Three Moves Ahead Episode 4
March 17th, 2009 · 3 Comments · Podcast, Shrapnel, Three Moves Ahead, Wargames
This week it’s all about wargaming as John Hawkins from KE Studios comes in to talk about War Plan Pacific. Julian Murdoch returns to explain why he doesn’t understand anything, Bruce Geryk would rather talk about Victory in the Pacific, Tom Chick almost rediscovers his love of wargames and Troy Goodfellow resorts to Star Trek […]
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Three Moves Ahead Episode 3
March 11th, 2009 · 17 Comments · Podcast, Three Moves Ahead
This week, host Troy Goodfellow and panelists Tom Chick and Bruce Geryk spend most of their time talking about Empire: Total War, with a lot of armchair game design. Tom challenges the very premise of the Creative Assembly design philosophy, Bruce rejects Tom’s premise and Troy tries to get a word in edgewise. Listen for […]
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