This week it’s all about wargaming as John Hawkins from KE Studios comes in to talk about War Plan Pacific. Julian Murdoch returns to explain why he doesn’t understand anything, Bruce Geryk would rather talk about Victory in the Pacific, Tom Chick almost rediscovers his love of wargames and Troy Goodfellow resorts to Star Trek […]
Entries Tagged as 'Podcast'
Three Moves Ahead Episode 4
March 17th, 2009 · 3 Comments · Podcast, Shrapnel, Three Moves Ahead, Wargames
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Three Moves Ahead Episode 3
March 11th, 2009 · 17 Comments · Podcast, Three Moves Ahead
This week, host Troy Goodfellow and panelists Tom Chick and Bruce Geryk spend most of their time talking about Empire: Total War, with a lot of armchair game design. Tom challenges the very premise of the Creative Assembly design philosophy, Bruce rejects Tom’s premise and Troy tries to get a word in edgewise. Listen for […]
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Three Moves Ahead Now On iTunes
March 6th, 2009 · 1 Comment · Podcast, Three Moves Ahead
Subscribe before I get bored of it. http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=307176617
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Three Moves Ahead Episode 2
March 3rd, 2009 · 20 Comments · Podcast, Three Moves Ahead
The second episode of TMA talks about Halo Wars, Demigod, Sins of a Solar Empire and Empire: Total War, with slight detours into Lord of the Rings Online, if Jeff Green is allowed to talk anymore and whether or not it is cool to use Google while podcasting. My panelists are Julian Murdoch, Tom Chick […]
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Three Moves Ahead: Episode 1
February 24th, 2009 · 14 Comments · Podcast, Three Moves Ahead
NOTE: This episode has been deleted because of how bad it sounded. Try Episode 2. A military cliche reminds us that no plan survives first contact with the enemy. I have met the enemy and he is technology. Efforts to record the first episode of Three Moves Ahead ran aground on my failure to get […]
Tags: Podcast·Three Moves Ahead
GDC RTS podcast
February 21st, 2008 · 1 Comment · CGW, Gas Powered Games, GDC, Podcast, Relic, RTS
Today’s Games for Windows GDC podcast (2/20) has Relic’s Josh Mosqueira and Gas Powered Games’ Chris Taylor as guests. Lots of time is spent on the present and future of real time strategy and PC gaming in general. The usual ground is covered. Will RTS games push themselves into a hardcore ghetto? How can you […]
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