Video Games Live has been on the nerd concert scene since 2005 and I’d never had any great desire to go. First, the idea struck me as a little like those K-Tel “Best of the Classics Compilations” where you can get your Bach smashed up against your Chopin, music chosen for no better reason than […]
Entries Tagged as 'Music'
Weekend of Music
July 10th, 2011 · 1 Comment · Music
I know this is yet another non-strategy game post, and yeah, that sucks. I have a half dozen really big posts drafted that I don’t want to release into the wild quite yet – something on modeling crisis situations, the Indian character post, reflections on authorial voice in strategy game narrative…these are hard to finish […]
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Christopher Tin on Composition for Civilization
June 5th, 2010 · 10 Comments · Music
When you write a long form feature story, you get a lot of stuff you never use. Good stuff, too. Things that are interesting but don’t work in the way you want the article to go, or that you don’t have room for or that are taking the questions well beyond the point where you […]
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Cats: The Game
January 13th, 2009 · 16 Comments · Design, Industry, Music
I love Broadway musicals. And I still think this is the stupidest thing I’ve heard all month. But today the word has come out that Andrew Lloyd-Webber’s Really Useful Group, the company responsible for handling Webber’s various projects, is currently in talks with multiple video game publishers with the goal of bringing Webber’s musicals into […]
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Classic Game Music Chosen for You
December 6th, 2008 · Comments Off on Classic Game Music Chosen for You · Crispy Gamer, Music
I’ve written before about my general barbarism when it comes to game music. I could probably come up with an alternate rock/folk/showtune soundtrack for any game that would be superior to whatever the game producers stuck on the disc. One reason I love the period music of say,Bioshock or HPS’s Civil War games is that […]
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