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Entries Tagged as 'Media'

Talking Components

January 11th, 2012 · 3 Comments · Board Games, Me, Media

While doing my weekly conference call with Dirk Knemeyer regarding the board game we are working on, we got onto the topic of components. Well, not exactly. We got onto the topic of math and measurements and geometry, but basically it came down to what we expect from components. When people praise a board game, […]

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1+1=1 : Collaborative Criticism

September 2nd, 2011 · 4 Comments · Me, Media

Jenn: people should not be able to finish another’s sentences before they start them! Troy: nope. but here we are As I tried to unravel what was left to do this week from the things I should have done last week, I was pointed to the PAX panel on freelance games journalism hosted by many […]

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What I’m Reading

March 30th, 2011 · 5 Comments · Me, Media

One of the great things about working from home is that I can keep tabs on the people and sites I like almost at will while I cull things from databases and try to find outlets friendly to the types of things Evolve represents. Though my blog roll and contributors’ listings are good solid bets […]

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Not A Goodbye, But A Reboot

January 19th, 2011 · 70 Comments · Industry, Me, Media

I recently tweeted that my day was going so well that it reminded me why I love to write. On my Formspring, someone asked me why, so I went into how for someone like me writing is as close to magic as anything in my life. When I write and the words are flowing and, […]

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Print is Not Dead at PAX

March 27th, 2010 · 5 Comments · Media, PAX

It’s been a crazy couple of days, and I still haven’t met everyone I wanted to meet. I did, however, meet some of them at the panel about the future of print games media. Of course, the panel title was “Is Print Dead?” – a much sexier handle than “What is the future of print?” […]

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More Thoughts on that Literature Article

March 5th, 2010 · 4 Comments · Gamespy, Me, Media

Other People’s Stories was one of the easiest articles I’ve ever written. As EA’s Jonathan Knight says of Dante’s Inferno, the ideas are so big. It’s impossible not to find an angle or know what questions to ask. Not everyone I asked for input replied to my queries, and that ended up being OK since […]

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