From THQ’s description of 50 Cent: Blood on the Sand. After performing for a sold-out crowd in a fictional war torn middle-eastern country, 50 Cent discovers that his payment has been stolen by the local crime baron – a former CIA operative and death-dealing organ harvester. So he’s a crime baron, a former spook and […]
Entries Tagged as 'Industry'
Why ARGs Suck
January 5th, 2009 · 1 Comment · Design, Industry
Finally someone puts to paper what I’ve been thinking about Alternate Reality Games for a while but I never really had the vocabulary or experience to make the case. I wish I had read this before my most recent book column. (Spotted at Game, Set, Watch. Simon finds the good stuff off the beaten path […]
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Age of Ensemble Reflections
December 29th, 2008 · 11 Comments · Crispy Gamer, Ensemble, History, Industry
Now that the series is complete and I have some distance from it, I can probably reflect a little more about the Ensemble three parter. I’m most happy with how open everyone was, especially with their criticisms of their own work. The series would simply not have been as interesting as it was if Shelley, […]
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A History of Ensemble
December 16th, 2008 · 3 Comments · Crispy Gamer, Ensemble, History, Industry
The first part of my history of Ensemble Studios is up at Crispy Gamer. Yes, the first part. The article was so long that my beleaguered editors had to chop it into three pieces. And it could have been much longer. I have hours of audio, long emails, extra comments from colleagues and peers…all kinds […]
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Surprised the name was available
December 11th, 2008 · 2 Comments · Industry
World of Battles. So simple.
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Dune II and Genre Birth Pangs
December 11th, 2008 · 8 Comments · Industry, RTS
I’m not sure how many people here remember Dune II. I do – quite vividly. I remember sitting in my friend Frank’s dorm room and watching him gather spice to build an army. Then I would play and get eaten by worms. There’s a nice history of the game and its importance at Edge Online. […]
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