This year has seen a lot of chest baring and sackcloth wearing about the differences between reviews and criticism in game journalism. I’m from the school that says not all reviews are criticism and not all criticism is a review, but that the best of both have elements have each. In other words, a great […]
Entries Tagged as 'Blogs'
Trend Savvy?
November 20th, 2008 · 3 Comments · Blogs
While I putter around in Vae Victis to decide what I really think about, check out Typealyzer, which claims to identify what Meiers-Briggs category your blog falls into. Flash of Steel is ENTP – Visionary. The charming and trend savvy type. They are especially attuned to the big picture and anticipate trends. They often have […]
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Seven Deadly Sins
September 28th, 2008 · Comments Off on Seven Deadly Sins · Blogs, Design
Soren Johnson has posted his “seven deadly sins” of strategy game design, a column that (I think) premiered in an issue of Game Developer magazine earlier this year. His point on scripting (#1) and on story (#7) are two sides of the same coin. If you have a story based campaign, like his examples World […]
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Jeff Green’s New Blog
September 10th, 2008 · Comments Off on Jeff Green’s New Blog · Blogs
It’s going on the blog roll, even though I’m not sure how much Jeff can actually say about how evil EA is. Glad that Greenspeak is still active in one way or another.
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What Makes A Good Gaming Blog?
August 25th, 2008 · 7 Comments · Blogs
I saw this linked by Andrew Sullivan, and I thought I would pass it on. I especially appreciated these two: Good blogs reflect focused obsessions. People start real blogs because they think about something a lot. Maybe even five things. But, their brain so overflows with curiosity about a family of topics that they can’t […]
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Trailers Need This Type of Criticism
August 21st, 2008 · 1 Comment · Blogs, Electronic Arts
EA’s cinematic interludes are always ridiculous. So the criticism of their trailers should be equally ridiculous and focus on the important things – war and boobs.
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