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Empire: Total War Review

March 5th, 2009 · 13 Comments · 1up, Creative Assembly, Review

You can find it over here. I’ll have more to say tomorrow, but I shouldn’t do two long posts in a single day with a column still to finish.

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Seven Cities of Gold (1984)

March 5th, 2009 · 12 Comments · Design, Feature:Map, History

For an explanation of what this series is about, go here. It’s been 25 years since Dan Bunten and EA released Seven Cities of Gold for the Atari 800, Commodore 64 and Apple II and it’s still the most influential strategy game ever made. I guess one of the Blizzard real time strategy games would […]

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Three Moves Ahead Episode 2

March 3rd, 2009 · 20 Comments · Podcast, Three Moves Ahead

The second episode of TMA talks about Halo Wars, Demigod, Sins of a Solar Empire and Empire: Total War, with slight detours into Lord of the Rings Online, if Jeff Green is allowed to talk anymore and whether or not it is cool to use Google while podcasting. My panelists are Julian Murdoch, Tom Chick […]

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Underdogs Update

March 2nd, 2009 · Comments Off on Underdogs Update · History, Industry

Eumel made a comment about this in the earlier post, but for those of you who don’t read the comments, Sarinee Achavanuntakul has made a public statement about the future of Home of the Underdogs.

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On Site Review: Dawn of War II

February 27th, 2009 · 12 Comments · Relic, Review, RTS

Dawn of War II makes one of the strongest cases against component scoring in a review that I have ever seen. You know those reviews – the ones that take graphics and gameplay and multiplayer and then either turn it into a composite score or throw out those numbers for a holistic measure. Those sorts […]

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Combat Missions Campaigns Killed

February 26th, 2009 · 2 Comments · Battlefront, Industry, Wargames

It was too fun an idea for it to make any economic sense. Not sure if it was actually a good idea.

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