If you chat with me about strategy or board games, I have mentioned Bronze to you. Alex Kutsenok is the lead designer of Bronze and he sits down with me and Julian to talk about the development and inspirations for this deep but easy to learn computer/board/strategy game. Prepare for a love fest.
I also give shout outs to all the people who helped make Three Moves Ahead in the past year.
Paul // Dec 30, 2010 at 2:05 pm
Here’s the link to the game as it can be somewhat difficult to find through Google: http://www.shrapnelgames.com/Dreamspike_Studios/BRZ/BRZ_page.html
Troy // Dec 30, 2010 at 2:06 pm
Thanks. Forgot that.
Added to the main post.
Dan Kraegenbrink // Dec 31, 2010 at 8:58 pm
Love the love fests!
Brad // Jan 3, 2011 at 4:11 pm
The lack of multi player is the only thing holding me back from buying this game. Thanks for bringing this up in conversation. Even a PBEM system would be adequate for me.
Otherwise it’s sounds like a very good game and I always enjoy hearing from the designers.
Paul // Jan 5, 2011 at 10:12 am
Yeah, the lack of multiplayer kills it for me … but I bought it anyway. Too much love from too many people and the demo sold me.
It’s also 10% off right now. So there’s that.
Tony K // Jan 5, 2011 at 12:37 pm
bought bronze. its decent. played just through tutorial so far. is this game anyway similar to solium infernum?
Nils // Jan 10, 2011 at 1:03 pm
Looks a bit bland for my taste. I would not play 30$ for such a simplistic game.
Gunner // Jan 11, 2011 at 12:08 am
Great show again guys. Lead to a very happy purchase from me. :)
I love how it manages to meld such quick and accessible gameplay with mechanics that are much more worthy of consideration than any other “10 minute game.”