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AIAS Agrees With Me

February 14th, 2008 by Troy Goodfellow · 6 Comments · AIAS, Awards

I guess I’m not the only one who thought Command and Conquer 3 was the best strategy game of 2007.


6 Comments so far ↓

  • Tim McDonald

    Honestly I’d probably agree, albeit perhaps only because I loved C&C3, and I can’t really remember many other strategy games from 2007. Close call between that and Opposing Fronts, but its buggy state and the hideous copy protection were quite upsetting.

  • Scott Tendering

    Thought I really didn’t spend much time with C&C3, I thought the interface was a little dated (too much like the original C&C) and the plotline felt the same too.

  • Troy

    The plot was no great shakes, but how many RTS have good plots? It, at least, is a continuation of a familiar story with recognizable characters and hammy acting.

    I think that C&C 3 is a great traditional skirmish RTS and I think the interface is actually quite good in important respects, from the superpower sidebar menu to the very flexible order queuing.

    I will admit that even with the AIAS voters (whoever they are) agreeing with me, this makes it two against the world. World in Conflict seems to be everyone else’s choice.

  • SwiftRanger

    As I probably said before somewhere else on this site, you’re forgetting SupCom as well. :)

    I don’t have much problems with C&C3 (only tried the demo+skirmish hacks which said enough about the gameplay I think), only that it reminded me too much about the Generals-playstyle and not as much about Tiberian Sun, probably because the Generals-engine was used and the gameplay became a lot faster with less overview. C&C3 is decent for what it tries to do but to be fair, it doesn’t try to do a lot. That drive backwards toggle and the pre-waypoint setting up stuff were cool though. Might pick it up in that new C&C3+C&C: First Generation bundle.

  • Bruce

    To paraphrase Sonic Youth:

    SupCom is boring.

  • Jim9137

    Well, you are a heretic too, so THERE.

    Kill the heretic.