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Entries from December 16th, 2006

ASL on your PC

December 16th, 2006 · 1 Comment · Uncategorized

Bruce Geryk has just posted the first part of his interview with Lars Thuring, the lead developer on a computer version of Advanced Squad Leader.

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Game of the Year voting

December 14th, 2006 · Comments Off on Game of the Year voting · Uncategorized

Before long, we’ll be inundated with the end of year wrap-ups, and I’ll post my 2006 strategy retrospective in a couple of weeks. If I had a podcast, I’d try to do a roundtable thing, but in lieu of that, feel free to email me comments or opinions. Of course, some people take the opinions […]

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The Depressing Xmas Season

December 14th, 2006 · Comments Off on The Depressing Xmas Season · Uncategorized

Not only am I mostly flummoxed in the gift search for my wife, I go to Gamespot this morning to find a PC Game based on Deal or No Deal sitting at number 3 on the sales list. Look, America, Deal or No Deal is not a good show. The game requires no skill beyond […]

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Editors versus Aggregators

December 13th, 2006 · 1 Comment · Uncategorized

If you haven’t read the transcript of the latest Gamasutra podcast (or listened to the podcast), do so. Editorial reps from Gamespot, Ziff Davis and PCGamer discuss why Gamerankings is silly, and the problems that come from expecting too much from your readers. Or something like that.

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This sounds very familiar…

December 12th, 2006 · Comments Off on This sounds very familiar… · Uncategorized

I hate game pirates. I’m mostly an ethical person who thinks that taking without paying isn’t nice. It’s not an issue of anyone being hurt, but an issue of propriety and manners. I’m very Canadian. But this letter to Game Developer reminds me of my own youth. Well, my college days. I turned old when […]

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Now I’m Really Interested…

December 12th, 2006 · 1 Comment · Uncategorized

As we count down to the release of Europa Universalis III, the after action reports from the beta testers will be coming quickly. And the newest one is great. What makes it great? The stuff in green. Those are explanations of all the mechanics at work. It’s not just a role playing exercise in “here’s […]

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