You can find my complete review over at VGPub here. My first big word of warning is in the second paragraph. “Familiarity doesn’t quite breed contempt, but is does take away a lot of the excitement. Considering that the game is set in the Age of Discovery, you might expect to see some strange new […]
Entries from October 21st, 2005
Age of Empires III review
October 21st, 2005 · Comments Off on Age of Empires III review · Uncategorized
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Empire Earth II Gets Bigger
October 20th, 2005 · 2 Comments · Uncategorized
Mad Doc Software has announced that they will develop an expansion for Empire Earth II. Of course they will. When PCGamer gives you a 94% and tells everyone that it is one of the best RTS ever, how can you not? Empire Earth II: The Art of Supremacy (another terrible name full of the usual […]
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What I’ve Written For VG Pub
October 20th, 2005 · Comments Off on What I’ve Written For VG Pub · Uncategorized
Age of Empires III
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The Return of DIY
October 15th, 2005 · Comments Off on The Return of DIY · Uncategorized
After a long hiatus, DIY Games is up and running again. The site’s fearless leader has a picture of his exploding car on the site and that sort of sums up what kind of year he’s been having. I will be returning to work with DIY, partially out of loyalty to Greg – he took […]
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My Lux review
October 10th, 2005 · 2 Comments · Uncategorized
After a few months of interrupted life, DIY Games is back in business with my review of Lux. The review really says it all. Part of my reluctant thumbs up is because Lux is a flashy Risk clone and not much more. The price is decent, but for 25 bucks I want a little more […]
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November Computer Games Magazine
October 9th, 2005 · Comments Off on November Computer Games Magazine · Uncategorized
This months CGM has my review of Shrapnel’s naval strategy game Salvo! and my preview of Civilization IV. It should be on a newstand somewhere near you. Salvo! is one of those games that gets a few things right, but then promptly loses them in an antiquated interface and a scenario set that relies on […]
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