I spent most of today with a camera and production crew for the new Discovery Channel show Dr. Know. It’s sort of a medical version of Mythbusters. I was chosen to represent the typical heavy computer user; someone who spends a lot of time starting at a monitor, and who is known to play games […]
Entries from September 14th, 2005
Round Table Post: Genre Blending for Good
September 12th, 2005 · 2 Comments · Uncategorized
One of the challenges in this month’s gaming blog roundtable is to take a flawed game and suggest how it could be improved through melding with other genres. This is the challenge that I have taken up. [click on read more for the full deal] Strategy games in general are genre crossers. Any flight or […]
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New York Times gets it right
September 11th, 2005 · Comments Off on New York Times gets it right · Uncategorized
Today’s New York Times had their annual “upcoming art season” section – a listing of movie releases, theater productions and television programs for this fall and winter. It’s a good way to start the fall, in my opinion. I can’t bother to keep up with all the new movies coming out, and it’s not like […]
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Where’s the Warrior Princess?
September 11th, 2005 · 3 Comments · Uncategorized
Granted, almost every online gaming forum is dominated by men – the ratio is greater than 9:1 on most. And granted that this online presence is not necessarily reflective of the actual gamer population. But where are the female wargamers and strategy gamers? They have to be out there, right? Lots of people who write […]
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Civilization moves forward
September 9th, 2005 · Comments Off on Civilization moves forward · Uncategorized
Matt Gallant has already made the joke about rushing production, but the early launch for Civilization IV is great news. It means that I have to wait a few less weeks for a new gaming fix, and if my earlier hands-on time with Civ IV means anything, I may not need another game for a […]
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The Multiplayer Problem
September 9th, 2005 · Comments Off on The Multiplayer Problem · Uncategorized
This recent article at Joystiq raises the problem of reviewing multiplayer games. Vladimir Cole says that the disparity between the critical opinion of Starcraft, among other games, was significantly different from the user opinion, largely because reviewers couldn’t predict how enthusiastically the multiplayer universe would respond to it. “Starcraft earned an 88 rating on Metacritic […]
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