Shacknews has a note from Firaxis’ Barry Caudill and screenshots that reveal a little more about the world building tool that we will see in early 2006. Not only will the Python and XML scripting be wide open to Meier-wannabes, but the Civ IV SDK will be made available allowing for some pretty deep changes […]
Entries from September 23rd, 2005
Did you ever wonder…?
September 23rd, 2005 · Comments Off on Did you ever wonder…? · Uncategorized
I recently finished an article for Computer Games Magazine for their Revisionist History column (now with PC games!). Part of it dealt with innovations, contributions, that sort of thing. Because, as an amateur historian, the origins of things really interest me. I’m not talking about the first RTS, or the first hex based wargame that […]
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Why I am a philistine
September 22nd, 2005 · 5 Comments · Uncategorized
Right up there with “Scariest game?” and “Worst Ending?”, “Favorite Game Music” is a perennial topic on game forums the world over. And it is one of the many topics on which I have no firm opinions. I am probably one of the few serious gamers who doesn’t care about music in a game. Yeah, […]
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Meet the competition
September 21st, 2005 · Comments Off on Meet the competition · Uncategorized
There is a new wargaming blog that everyone interested in the topic should check out. Bruce Geryk will be writing a new wargaming column for Computer Gaming World and, to that end, has been given blog space on 1up.com. My post title is, of course, a joke. Bruce is not competing with my blog, nor […]
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Civ 4 coming in stages
September 21st, 2005 · Comments Off on Civ 4 coming in stages · Uncategorized
As exciting as the news of an October release of Civ IV was, the recent Gamespot preview has thrown a kink into my enthusiasm. Jason Ocampo reports that the Pit Boss persistent server will not be up until December and the mod kit unavailable until January. So, already, two of the much hyped reasons to […]
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Strength and Honour finally out
September 20th, 2005 · Comments Off on Strength and Honour finally out · Uncategorized
After at least two years of development – it was an entry in the IGF in 2004 – Magitech’s ancient strategy game Strength and Honour is available in North America. They had trouble securing a publisher in Canada and the US, despite selling the game to publishers in Australia, Poland, China, Russia, Spain and Italy. […]
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