Entries Tagged as 'Media'
Chewing Pixels‘ Simon Parkham on Game, Set, Watch has treated us to a wonderful little poem about the downward spiral of a prospective games journalist.
For a while
It worked out
Till he married and chose to breed:
Ten pence a word a family will not feed.
So he worked
Ten times harder,
So he aged
Ten times faster
And sooner or later the […]
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Tags: Media
I’m assuming that this insane story about advertisements stuck on the front covers of magazines is a parody of people saying that print media has sold out or that it’s on its last legs or something.
Because I can’t believe Tim Rogers has never seen this before. I’ve been complaining about fake covers for years.
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Tags: Blogs · Media
I recently submitted my Europa Universalis: Rome review, and I hope it will be online sometime in the next couple of days. A lot depends on my overworked and understaffed editors, but I’ll let you know when its up.
I’ll be honest and say that I’m happy with maybe half of what I wrote, primarily because […]
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Tags: Me · Media
Warplay is the new monthly strategy column from IGN’s Steve Butts.
I want to use this column to call out some of the more anticipated games, speculate about what I’d like to see in the future, and generally look for cool ways to highlight the games and pre-release builds I’m currently playing. Warplay will also give […]
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Tags: Media
A little over a year ago I said good-bye to Computer Games Magazine. I refused then to accept the lesson of the closing to be that print was dead or unviable.
So, this really sucks.
Computer Gaming World is the oldest established electronic gaming magazine, and despite the renaming, Games for Windows was an extension of that […]
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Tags: CGW · Media
Neverwinter Nights developer shuts
If that headline popped up in your news reader, you could be a little confused since you would have heard the wailing of a million voices if Bioware disappeared. After all, almost no one remembers or thinks about the 1980s Neverwinter Nights game (a proto-MMO) that the now closed Stormfront co-developed with […]
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Tags: Industry · Media
February 27th, 2008 · 5 Comments
Kotaku is reporting that future editions of DICE and GDC will be going invite only with press registration. Concerned about the growing size of the conference and the vanishing developer culture of the annual event, Jamil Moledina thinks that something has to be done to get GDC back under control.
“It’s meant to be a networking […]
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Tags: GDC · Me · Media
February 27th, 2008 · 1 Comment
Jason Ocampo has been Gamespot’s in house strategy go-to guy for years. Though I don’t always agree with him, he’s an intelligent commentator and his opinion is always worthy of consideration. Little too mass market in his tastes, but you know, we need people like that on sites like Gamespot. I’ve had the pleasure of […]
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Tags: Media
February 1st, 2008 · 9 Comments
I’m thrilled to announce that Crispy Gamer is now live and online. My first two contributions are a review of Supreme Commander: Forged Alliance and a review of Geometry Wars: Galaxies.
There are still some bugs to work out, as people try their best to break the content management system, but I hope you’ll be patient. […]
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Tags: Crispy Gamer · Media
December 31st, 2007 · 4 Comments
From Jack DeVries’s IGN review of Panzer Tactics:
The German’s Axis Campaign is the easy mode, the Soviet Campaign is moderate, and the Western Allied Campaign is difficult. It’s an interesting choice to make the easy mode, and the tutorial, star the Nazis. What’s also interesting is that the developer did not opt for a politically […]
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Tags: Media