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There’s luck and then there’s luck

May 2nd, 2008 by Troy Goodfellow · 2 Comments · Me, Stardock

“Luck” is a very useful attribute in Galactic Civilizations II. You never know when you’ll stumble upon something useful in those anomalies or on a planet. I always take Luck for my race, because it’s cheap.

I’m in the middle of a campaign in the new GalCiv 2 expansion, Twilight of the Arnor. I’m in the middle of a war and then the luck kicks in. I uncover a Ranger class ship. For those of you not familiar with the game, these are random discoveries and Ranger outclass pretty much any default small or medium vessel. One can take on and destroy a fleet of six or seven enemy frigates.

Within ten turns, I discover two more. I now have three Ranger ships anchoring my invasion of Altarian space. Nothing can stand against me.

Though my soldiers suck, so those planetary drops will have to wait.

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2 Comments so far ↓

  • Quietus

    Okay, there’s luck, and then there’s deus ex machinas.

  • Krupo

    I started with the expansion then went back to the ‘original’ GC2 – and found myself fighting an insane battle against those uber-aliens with 200-attack ships.
    I should probably get back into the game to finish that off – but I’m still shocked they thought this would be a clever campaign. Fortunately my ‘swarm them with cheap expendable ships’ strategy seems to be taking me along the right track.