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Have I missed one?

March 26th, 2007 by Troy Goodfellow · 2 Comments · RTS, WW2

When I first heard about War Front: Turning Point, I pretty much ignored it. First, it’s from a Hungarian developer that I don’t know a lot about, so it was under my radar. Second, Company of Heroes satisfies my WWII fix. Third, I’m sure I played the plot about Hitler being assassinated last year in Rush for Berlin.

Apparently it’s a good game.

The upper score comes from a guy who liked the Chris Kattan disaster Monkeybone and almost everything else he touches, so it can safely be dismissed.

But it gets a passing grade from Allen Rausch (barely), Tom Chick, Oliver Clare and Brett Todd.

And much of the praise seems to center on the backstory, but not as plot. In a world where the Nazis conquer Britain, kill Hitler and deploy superweapons, only an alliance between America and the Third Reich can stop the Commies from rolling through Europe. With this setup, the designers can give gamers a World War II RTS that isn’t a World War II RTS.

I was going to write a Gamer’s Bookshelf piece on alternate histories based on Roth’s The Plot Against America, but never got around to it largely because the gaming connection is pretty frustrating. Every history based game is, after a fashion, alternate history. No Order of Battle survives first contact with a grogard who thinks he’s smarter than Lee. As far as games that are explicitly alternate timelines, you’re stuck with half-though out designs like Cuban Missile Crisis: The Aftermath.

But it looks like Digital Reality has found a way to make the alternate history pay off by fusing 1940s versions of futuristic weaponry to the usual arms of the era.

Damn them for making me interested.

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2 Comments so far ↓

  • Dave Long

    My review is in the latest Games for Windows Magazine (the one with the new Unreal Tournament on the cover).

    It’s a good game, but I had major technical problems with it that required me to disable my Internet connection in order to play the campaign. Nothing I did would fix the problem. I tried on two different and completely unrelated PCs and got the same issue on both, with multiplayer totally borked so that I couldn’t even try it.

    When it works, it’s a decent Command & Conquer-style game with some hilariously over the top cinematics and silly characters. However, it’s definitely not too far to the right side of average.

  • Troy

    The right side of average is more than I would have expected, and even this modest praise has me interested. Surprisingly, more interested than I was in the apparently better Panzer Command series. Maybe I just like the wackiness.

    I look forward to your GFW review. Good to see that someone can carry on the Eurocrap banner. Have fun with Cossacks V, because you know that Green is going to make you review that.