Turn One Turn Two Turn Three Bruce may have a wrap-up when his schedule lets up, but for now here’s my take on the game you read about. It was a rout. Not close at any point. Except for a great burst of Communist expansion in Turn 2 – expansion that never coincided with a […]
Entries Tagged as 'AARTwiStr'
Twilight Struggle: Turn Three
June 15th, 2007 · 5 Comments · AARTwiStr
If you don’t know what we are doing or why, click here. Or you can just start with Turn One. TURN THREE Troy: This turn is all about how long I can stave off the inevitable American victory, thirty years too soon. My cards do not co-operate. You’ll see why in a moment. Bruce: So […]
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Twilight Struggle Turn Two
June 1st, 2007 · 2 Comments · AARTwiStr
If you missed Turn One, you should read that so you can see where we were. If you already read it and forgot what happened, I can summarize. Bruce is killing me in Europe. On to the second turn. TURN 2 Headline: USSR Suez Crisis (-1 Israel, -2 France, -1 UK) USA: CIA created (event). […]
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Soviet Thoughts on Turn One
May 31st, 2007 · 1 Comment · AARTwiStr
There are only three scoring cards in the Early War and all appeared this turn, which means it’s likely none will turn up until Turn 3 and the deck is re-shuffled. So Turn 2 will be a mess. Turn 1 was a special kind of mess, since we both tried to get points very early. […]
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Twilight Struggle Turn One
May 31st, 2007 · 3 Comments · AARTwiStr
If you missed the basic description of the game, here it is. As usual, Bruce plays the good guys, the Americans. That leaves the Soviets for me. Socialized medicine for all! Here is the starting position. Each turn opens with a headline phase in which each player must play an event from their hand. TURN […]
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Twilight Struggle: A Primer
May 31st, 2007 · 3 Comments · AARTwiStr
Twilight Struggle is relatively new to me, and probably very new to many readers, so I’ll add explanation wherever I can. First, the basics. The game has ten turns, each turn marked by “phases” – i.e., each player takes turn playing cards. Every card has a point value (from 1 to 4) and an event […]
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