NOTE: This episode has been deleted because of how bad it sounded. Try Episode 2.
A military cliche reminds us that no plan survives first contact with the enemy. I have met the enemy and he is technology. Efforts to record the first episode of Three Moves Ahead ran aground on my failure to get any more than the first four minutes of the preshow banter and my redundancy system’s perfect recording missing his own voice. Which makes this show even more of a mess than I had expected.
The good news is that we’ll be doing it again, and probably more often than I had initially planned. In the inaugural episode, Vic Davis of Cryptic Comet talks about his upcoming demonic strategy game, Solium Infernum. We also discuss all the things we don’t like about Dawn of War 2, even though we also think the game is very good. We’re an odd bunch.
The hopefully recurring panel is Tom Chick, Bruce Geryk, Julian Murdoch and myself. The program’s technical glitch means all of Julian’s words are gone. So if you run into a long silence, just imagine Julian saying wise things. If we had done it over or scrapped this episode, we would have lost all Vic’s great stuff, so there we have it.
Podcast Link Deleted
Jason McMaster // Feb 24, 2009 at 12:20 pm
needs more McMaster.
Bruce // Feb 24, 2009 at 1:27 pm
Wow, it sucks that Julian’s voice didn’t get recorded. We really need to work on the technical issues. I can try being the tertiary backup if you like.
Troy // Feb 24, 2009 at 1:30 pm
Yeah, it really sucks. Julian had some good stuff there, but I didn’t want to cut out the silences so it appeared he wouldn’t be there at all. Hopefully we won’t need any more backups, but we’ll see how next week goes.
Robert Scherf // Feb 24, 2009 at 11:01 pm
I’m thrilled that you went ahead and started this podcast–it definitely fills a hole in the gaming world. Double points for both having a great panel and featuring my most anticipated game in your first episode!
Gunner // Feb 25, 2009 at 3:12 pm
Its always difficult adjusting to the voices for a new podcast, but this one seems to be a keeper for me.
Looking forward to watching it grow and improve, especially in you know, sound quality. :)
One question though. How often is “probably more often than I had initially planned” looking to be?
Troy // Feb 25, 2009 at 3:14 pm
Weekly? Every ten days? Something like that. I had been thinking about doing it monthly, but we could try this more often so I can get better at it faster.
Scott R. Krol // Feb 25, 2009 at 6:58 pm
Cool. Good to know Bruce is still in the scene.
Alan Au // Feb 26, 2009 at 4:05 pm
Too bad about Julian’s audio, but otherwise I think it went as well as can be expected for an inaugural podcast.
Michael A. // Feb 26, 2009 at 5:58 pm
The audio needs some work (hard to hear what everyone says at times, and so on) but I’m sure you already know that. Otherwise good stuff… I don’t usually listen to podcasts, but this was good enough for me to consider following it also in future.
Primemover // Feb 26, 2009 at 6:45 pm
Bruce sounds exactly like I thought he would (if that makes any sense). Really miss T vs B, but awesome to know Bruce is still part of strategy gaming.
Justin Fletcher // Feb 27, 2009 at 12:22 am
Really cool first effort, Troy. What’s really odd is that the bickering between Tom and Bruce combined with the long stretches of silence gave the whole thing the vibe of a Pinter play.
Make sure to have Vic back, too. Maybe Felix and Oscar will let him talk next time.
Chris Nahr // Mar 1, 2009 at 2:55 am
I’m sad to say that I couldn’t listen to this podcast. The pauses without Julian were annoying, sure, but more annoying was the fact that all the remaining audio was coming from the right channel! I’m just mentioning this on the off-chance that you haven’t noticed — please make sure that the audio is centered. My MP3 player doesn’t have a mono mode, and listening on headphones to single-channel audio is just intensely irritating. :(
Looking forward to your next podcast, hopefully all the issues be worked out next time…
Anonymously Disappointed // Jan 14, 2011 at 12:47 pm
Even if it sounded bad, it’d be nice to have a complete set.
Troy // Jan 14, 2011 at 12:49 pm
It would, and I did, and even made it available to some people on request. But it got lost in the great hard drive crash of 2010.
Once I recover it, I will happily send it to anyone who asks. But leaving it on the iTunes stream would give people who listen from the beginning a really bad impression of our show. We were just getting started and finding our rhythm so I had to take it down.