Dawn of War II makes one of the strongest cases against component scoring in a review that I have ever seen. You know those reviews – the ones that take graphics and gameplay and multiplayer and then either turn it into a composite score or throw out those numbers for a holistic measure. Those sorts […]
Entries from February 27th, 2009
Combat Missions Campaigns Killed
February 26th, 2009 · 2 Comments · Battlefront, Industry, Wargames
It was too fun an idea for it to make any economic sense. Not sure if it was actually a good idea.
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Empire: Total War – Embiggening Everything
February 26th, 2009 · 9 Comments · Creative Assembly
I’m reviewing this for 1up, so you’ll have to wait a week or so before you get my final verdict on Creative Assembly’s new game. But, boy, is this big. The battle maps seem to sprawl on forever. I’m partly astonished by the sheer size of the battles and partly discouraged by how distant everything […]
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Sins of a Solar Empire: Entrenchment Q&A
February 25th, 2009 · 3 Comments · Gameshark, Ironclad
Gameshark has just published Bill Abner’s Q&A session with Ironclad’s Blair Fraser. If everyone is moving to the console or releasing substandard PC ports that leaves a niche for us to fill. And it’s not really important to us how small that niche is relative to the console market. That’s just about bravado, not business. […]
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Three Moves Ahead: Episode 1
February 24th, 2009 · 14 Comments · Podcast, Three Moves Ahead
NOTE: This episode has been deleted because of how bad it sounded. Try Episode 2. A military cliche reminds us that no plan survives first contact with the enemy. I have met the enemy and he is technology. Efforts to record the first episode of Three Moves Ahead ran aground on my failure to get […]
Tags: Podcast·Three Moves Ahead
Rookie Mistake
February 19th, 2009 · 11 Comments · Relic, RTS, THQ
Downloading Dawn of War 2 from Steam on the day of release. What the hell was I thinking?
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