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Entries from August 28th, 2006

Rise of the Witch King

August 28th, 2006 · 4 Comments · Uncategorized

If my readers can tolerate yet another post about Battle for Middle Earth II (since I’ve been pegged a fanboy and all…), Andrew Park has written a good preview of the upcoming expansion for Gamespot. My knowledge of Tolkien lore is fairly thin. I couldn’t get past the opening chapters in Silmarillon and, beyond the […]

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Justinian’s Revenge

August 27th, 2006 · 2 Comments · Uncategorized

Paradox’s fans get exercised over the silliest things. But I bet this is the first time that mass bannings have been threatened for discussion of an empire that died over five hundred years ago.

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IGN preview of Supreme Commander

August 27th, 2006 · 5 Comments · Uncategorized

Despite the confusion over the release date in the final paragraph, Jeff Haynes’ preview of the highly anticipated Supreme Commander should further whet the appetites of Total Annihilation fans. The highlight of the preview is the confirmation that you can zoom out to a global level, see every ongoing battle and give orders from this […]

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Noble Junk

August 26th, 2006 · 2 Comments · Uncategorized

I like new terminology that helps me convey just what is going on when I game. Last year, I was introduced to the phrase “gaming blindspot“, a handy term to describe what happens when mechanics don’t meet expectations or play style. The September Computer Gaming World has another one that I like. Expanding on his […]

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Manifesto Games Manifestly Surprising

August 25th, 2006 · 1 Comment · Uncategorized

Manifesto Games, the brainchild of gaming Cassandra Greg Costikyan and former Computer Gaming World editor Johnny Wilson, has been unveiled to the world. Based on the principles of the Manifesto, Manifesto Games is meant to breathe life into dying genres and give a new portal to indie games that need wider distribution. Seeing Costikyan and […]

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CSR Award Winners

August 24th, 2006 · Comments Off on CSR Award Winners · Uncategorized

Not sure how I missed this news, but Matrix Games’ Crown of Glory won the 2006 CSR prize for Best Pre-20th Century Era Computer Wargame, beating out fellow Matrix title Tin Soldiers: Julius Caesar, Shrapnel’s Prussia’s Glory and HPS Campaign Waterloo. Considering how much I enjoyed Tin Soldiers and Prussia’s Glory relative to my mostly […]

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