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Egypt: Engineering an Empire

November 1st, 2009 by Troy Goodfellow · 1 Comment · Ancients, Slitherine

I just finished teaching about this stuff.

Egypt is the first in a series a turn based grand strategy games with important economic and military aspects linked to the History TV channel series Engineering an Empire. You must engineer an empire from its roots to the height of its power. You take the role of ruler of one of the many tribes and kingdoms of the ancient near east ranging from Egypt to Assyria, and Persia to the Hittites. All nations, cities, troop types and events are carefully researched to be as historically accurate as possible without compromising on game play. A core concept of the games design is that it should be easy to pick up and play for new users, yet have hidden depths that allow experts to really gain an advantage.

It looks like a nice, simple turn based empire builder for the DS. Fingers crossed that Slitherine does a good job on it. I’m certainly very curious.


One Comment so far ↓

  • JonathanStrange

    I’ve always been fascinated by this time-period. It’s relatively untouched by gaming; Slitherine’s Chariots of War was one of the few games focused on ancient Egypt and despite the lack of enthusiasm that game seemed to receive, I liked it. I hope this one turns out well.