Like this fall’s Hinterland, there are some interface issues that can interfere with the immersion and there isn’t enough variety in terrain or missions. But this is a good game at a good price and the two titles both point to a reasonable secure future for Tilted Mill’s new mid-size games plan.
If you go into Mosby‘s expecting a wargame, you will be greatly disappointed. The real time battle stuff is more light action RPG than tactical masterpiece. You are best served by making good use of your soldiers’ skills and you will choose missions based on what you can afford and what you can gain. I like the light strategy layer very much, and the two modes are so well integrated that you can easily forgive where the battle engine gets tedious.
A word of warning. There is a steep jump in difficulty once 1864 rolls around. Things are running smoothly and then you are no longer surrounded by Yankee cowards. You will be outmanned and outgunned, so use the early months to practice sneaking up and killing the Union troops as quickly and painlessly as you can. Scouting is essential, as is a well timed saber strike from an expendable horseman.