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Entries from November 2006

Last Left Behind post - I promise

November 30th, 2006 · No Comments

It looks like there will be a sequel and it will have a proper RTS engine.

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Rise of the Witch King

November 30th, 2006 · No Comments

Though his review is mostly a feature list, Matt Peckham’s enthusiasm for Lord of the Rings: Battle for Middle Earth II - Rise of the Witch King is contagious. Maybe even good enough, he suggests, to restore BfME2 to the top of the “Best RTS of 2006″ poll. He’s absolutely right that this has been […]

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Left Behind review and gaming grammar

November 29th, 2006 · 7 Comments

Gamesradar has posted its review of Left Behind: Eternal Forces. After receiving my brief review, the editors decided to expand on some of my comments, which is totally cool with me. So there’s no Goodfellow byline here, since it was a collective effort, but nothing was added that I substantially disagree with.
Most of words survived […]

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Air Assault Task Force Post-Mortem

November 29th, 2006 · 1 Comment

If you like complicated modern wargames, you can’t do much better than ProSim’s Air Assault Task Force series. They are foreboding to neophyte wargamers, and have neither the pageantry of pseudo-miniature games nor the leisurely pace of a turn-based hex map. But they reflect the importance of unit detection and mastering combined infantry/armor tactics better […]

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No truth-tellers?

November 28th, 2006 · 4 Comments

So far, only one reviewer has come out with the truth that Left Behind: Eternal Forces is one of the worst games of the year, even if you look at it purely as a technical exercise in game design.
So here’s a tip of the hat to Duke Ferris at Game Revolution. I’ll let you know […]

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ThunderSpot!

November 28th, 2006 · No Comments

Today’s Gamespot PC front page is a huge ad for the new Thundercats DVD set. The last thing I need to see when I’m drinking coffee is an anthropomorphic cat hero in a unitard.

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Gross Historical Error of the Day

November 28th, 2006 · 1 Comment

From Jonathan Trevisani’s CGOnline review of Medieval II: Total War:
The Holy Roman Empire (also known as the Byzantine Empire) was the empire of my choice so I could teach all of these hooligan fiefdoms the glory that was Rome could once again rise.
It’s stuff like this that gets me frustrated with the state of modern […]

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Heroes of Annihilated Empires Interview

November 27th, 2006 · 3 Comments

CGOnline has posted a very detailed interview with GSC Gameworld’s Oleg Yavorsky. The subject is their latest RTS and it sounds…interesting.
The whole “RPG or RTS?” divide is what Heroes of Annihilated Empires will have going for it in a year already crowded with interesting strategy games. Last year’s Dragonshard had a little bit of that […]

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Guest Blog: Tom Carrick

November 27th, 2006 · 1 Comment

Tom Carrick is another one of my British acquaintances who likes to grumble about everything. He’s too young to be a bona fide crank, but there you have it. He is also very good at MegaMek and very bad at Civ IV, at least in multiplayer. His contribution to the list of guest blogs is […]

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Gal Civ 2 expansion preview

November 26th, 2006 · No Comments

Jason Ocampo has written a very encouraging preview of Galactic Civilzations II: Dark Avatar.
Espionage, mining colonies, terraforming research…if weren’t for the promise of a streamlined tech tree, it could be confused for Space Empires V.

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