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Entries from July 2005

When Good Software Goes Bad

July 31st, 2005 · No Comments

For a couple of years now I have been using Game Collector to organize my games collection. This small bit of software was a little pricy, but it’s ability to import data about a game from online sources made it a lot easier to use than simply making my own. Sure, I couldn’t add many […]

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Reviews update - and a bit on scoring

July 30th, 2005 · 3 Comments

Three new reviews from yours truly. Game Method has posted the Cossacks II review I did for them, and you can find my Computer Games Magazine review of the same game in their September issue. My CGM review of Supreme Ruler 2010 is in the same issue.
If you compare the Cossacks II reviews, you will […]

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Rise of Legends Campaign Info

July 29th, 2005 · 1 Comment

Gamespot has a preview of the campaign story for Big Huge Games’ upcoming RTS Rise of Legends, coming to us via Ike Ellis and Paul Stephanouk. The plot sounds like what you would find in any RPG. Person on periphery of power is thrust into position of Grave Responsibility and must navigate the Treacherous Waters […]

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Rise and Fall of Egypt - An Early Look from Gamespot

July 28th, 2005 · No Comments

Gamespot has posted the first profile of a culture in Stainless Steel Studios’ upcoming Rise & Fall: Civilizations at War. The Egyptians get the star treatment and there is quite a bit of information about what we can expect from them.
The game has hero units as the major new innovation, and SSS has gone to […]

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A brief hiatus and a small challenge

July 22nd, 2005 · 1 Comment

I appreciate all the regular traffic from regular readers, but a minor interruption will prevent me from updating regularly for the next week or so. The recent drop-off in content has been because I am preparing for guests on holiday. So, I will be playing the host for a week or so.
In the meantime, enjoy […]

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Romance of the Three Kingdoms

July 20th, 2005 · No Comments

The strategy genre has not made much of a dent in the console world. Though older classics like Age of Empires and Europa Universalis are now finding their way to handhelds, console strategy has, for the most part, been left to planning out your franchise moves in a sports game or choosing which card to […]

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Legion: Arena in final stages

July 19th, 2005 · No Comments

Slitherine has announced a final round of beta testing for their Roman battle game, Legion: Arena. This one is aimed at testing the multiplayer component of the game. Sign up at Strategy First’s website.

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Generous people

July 18th, 2005 · No Comments

Much to my surprise, a courier showed up at my door with a copy of Great Invasions, the latest grand strategy game from the mind of Philippe Thibaut. I was officially in the beta test, but I did a poor job of it since it coincided with a billion other things in my life. I […]

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Legion: Arena interview at IGN

July 17th, 2005 · No Comments

There is a new interview with Slitherine’s Iain McNeil at the RPGVault on IGN. It’s very informative on what we can expect from this title.
McNeil writes that Legion: Arena battles will be “over in two to 10 minutes, depending on the size of the forces involved.” This will make for very short battles, but is […]

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Europe - the stronghold of historical strategy

July 16th, 2005 · 1 Comment

Of my three favorite strategy games so far this year, the top two were European. Darwinia is a British product and the flag waving Act of War is French. They are representative of a continuing trend in the genre. Europe is increasingly the source of our strategy games and the genre seems to be […]

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