I know I’m losing it when I keep forgetting to remind people that I do a podcast sometimes.
A couple of weeks ago, the guys had Tomislav Uzelac to talk about one of my favorite all time wargames, Unity of Command, specifically the Red Turn expansion as well as general design issues. UoC is simply a brilliant interface attached to meaningful games design in an attractive package. It is also quite challenging. I was testing a stream with it last week and my demo partner said “I would even play that,” based simply on the look and smoothness of play. So maybe…
And in episode 206, Rob and I just shot the bull over the challenges and opportunities in designing a game set it or a game about the Cold War. It’s mostly rambling, but we have fun.
And don’t forget to rate or review us on iTunes.