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	<title>Flash of Steel</title>
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	<description>The Best Strategy Game Blog in My House</description>
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		<title>Three Moves Ahead Episode 80: Question Time</title>
		<link>http://flashofsteel.com/index.php/2010/09/01/three-moves-ahead-episode-80-question-time/</link>
		<comments>http://flashofsteel.com/index.php/2010/09/01/three-moves-ahead-episode-80-question-time/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 19:44:06 +0000</pubDate>
		<dc:creator>Troy</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Three Moves Ahead]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2599</guid>
		<description><![CDATA[&#160; This week, the sound is terrible again mostly because my wireless refuses to cooperate. Big promise to fix this next week &#8211; I thought I had the problem solved. But if you bear with us, you will hear Troy and Rob answer some questions from listeners about logistics, making losing fun, why games are [...]]]></description>
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		<slash:comments>6</slash:comments>
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		<title>Podcast Question Reminder</title>
		<link>http://flashofsteel.com/index.php/2010/08/29/podcast-question-reminder/</link>
		<comments>http://flashofsteel.com/index.php/2010/08/29/podcast-question-reminder/#comments</comments>
		<pubDate>Sun, 29 Aug 2010 15:22:03 +0000</pubDate>
		<dc:creator>Troy</dc:creator>
				<category><![CDATA[Podcast]]></category>

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		<description><![CDATA[Just a post to remind listeners and readers that they can submit questions to us for this week&#8217;s show. I plan to record on Tuesday night, so get those questions in. Email me or post them to my Formspring. Now back to Elemental&#8230;]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Three Moves Ahead Episode 79: Victoria 2</title>
		<link>http://flashofsteel.com/index.php/2010/08/25/three-moves-ahead-episode-79-victoria-2/</link>
		<comments>http://flashofsteel.com/index.php/2010/08/25/three-moves-ahead-episode-79-victoria-2/#comments</comments>
		<pubDate>Wed, 25 Aug 2010 16:19:07 +0000</pubDate>
		<dc:creator>Troy</dc:creator>
				<category><![CDATA[Paradox]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Three Moves Ahead]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2593</guid>
		<description><![CDATA[&#160; Rob Zacny&#8217;s sound goes in and out, but when it works you can hear him, Troy and Julian talk about the latest grand strategy game from Paradox. Why does it make Julian angry? Do you have to force the politics to make them interesting? What does the game get right and wrong about the [...]]]></description>
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		<slash:comments>20</slash:comments>
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		<title>Three Moves Ahead Episode 78: Forgettable Games, Memorable Ideas</title>
		<link>http://flashofsteel.com/index.php/2010/08/19/three-moves-ahead-episode-78-forgettable-games-memorabl-id/</link>
		<comments>http://flashofsteel.com/index.php/2010/08/19/three-moves-ahead-episode-78-forgettable-games-memorabl-id/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 14:51:02 +0000</pubDate>
		<dc:creator>Troy</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Podcast]]></category>
		<category><![CDATA[Three Moves Ahead]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2590</guid>
		<description><![CDATA[&#160; Troy and Rob dig through their histories to recall bad games that had tiny moments of genius. What happens when a game gets one thing right? Can forgotten games still have a legacy beyond their failures? Can a good idea overshadow a bad game&#8217;s legacy? Also reminders of the Question show coming up in [...]]]></description>
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		<slash:comments>29</slash:comments>
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		<title>PCGamer and Me</title>
		<link>http://flashofsteel.com/index.php/2010/08/18/pcgamer-and-me/</link>
		<comments>http://flashofsteel.com/index.php/2010/08/18/pcgamer-and-me/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 01:30:43 +0000</pubDate>
		<dc:creator>Troy</dc:creator>
				<category><![CDATA[Me]]></category>
		<category><![CDATA[PCGamer]]></category>

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		<description><![CDATA[I am told that I am in the new PCGamer, so it must be true. I only recently resubscribed, so I don&#8217;t have it yet. I trust that my readers are not lying to me, so next time I am at a newsstand, I&#8217;ll pick it up. I am the new writer of the recently [...]]]></description>
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		<slash:comments>18</slash:comments>
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		<item>
		<title>Age of Empires Online</title>
		<link>http://flashofsteel.com/index.php/2010/08/17/age-of-empires-online-2/</link>
		<comments>http://flashofsteel.com/index.php/2010/08/17/age-of-empires-online-2/#comments</comments>
		<pubDate>Tue, 17 Aug 2010 15:14:33 +0000</pubDate>
		<dc:creator>Troy</dc:creator>
				<category><![CDATA[MMO]]></category>
		<category><![CDATA[RTS]]></category>

		<guid isPermaLink="false">http://flashofsteel.com/?p=2586</guid>
		<description><![CDATA[The Ensemble exiles who landed at Robot Entertainment are making an online RTS out of one of my favorite franchises. Marrying fresh features with classic RTS gameplay, Age of Empires Online pays tribute to the original game while incorporating a new look, feel, and approach that appeals to long-time fans, newcomers, and everyone in between. [...]]]></description>
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		<slash:comments>7</slash:comments>
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