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Shouldn’t someone write this stuff down?

February 26th, 2007 by Troy Goodfellow · No Comments · Industry

Supreme Commander has been getting glowing reviews (with a couple of notable holdouts) so I have to add it to my queue of games to get. Total Annihilation rookie or not, you don’t get a new computer just so you can push hex counters along, am I right? And this is a real system pusher, so off to extreme game camp I go.

But if this thread is any indication, it looks like there is a notable lack of documentation for some important commands in the game. Now, to be fair, it also looks like you can do some really cool chain orders like loading and unloading transports in a smooth rally point thing. But these are the types of cool moves that need to be in print somewhere.

Speaking of writing stuff down, Bill Harris linked to Jeff Pinard’s excellent guide to Galactic Civilizations II: Dark Avatar. Not that that game is underdocumented, but this is a nice little intro to some of the finer points.

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