{"id":974,"date":"2008-06-18T15:12:23","date_gmt":"2008-06-18T19:12:23","guid":{"rendered":"http:\/\/flashofsteel.com\/index.php\/2008\/06\/18\/slideshow-tutorials\/"},"modified":"2008-06-18T15:12:23","modified_gmt":"2008-06-18T19:12:23","slug":"slideshow-tutorials","status":"publish","type":"post","link":"https:\/\/flashofsteel.com\/index.php\/2008\/06\/18\/slideshow-tutorials\/","title":{"rendered":"Slideshow Tutorials"},"content":{"rendered":"<p>I just started playing a new strategy game for review, <em>Supreme Ruler 2020<\/em>. It&#8217;s one of those five hundred button, two thousand menu monstrosities that appeals to my inner min\/maxer, but also comes close to pushing the limits of my ability to retain information.<\/p>\n<p>As a reviewer, I always play tutorials. Even if I know a game system well, tutorials are an important part of the design process, especially in a day when manuals are fading away as a means of transmitting information.<\/p>\n<p>But one type of tutorial has to go away, and that&#8217;s the limited slideshow model. These tutorials give you lots of text to read and don&#8217;t let you do much beyond click the indicated button.<\/p>\n<p>Tutorials for sprawling strategy games have proven to be a tough nut to crack. <em>Sins of a Solar Empire<\/em> had a pretty poor tutorial, but was saved by being largely intuitive with strong in-game documentation. The Paradox titles used to have bad training missions, but with <em>Hearts of Iron II<\/em> they started getting it right. Creative Assembly has had great tutorials for both the battle and campaign layers of their Total War games, but they don&#8217;t have near the number of numbers to look at as either the <em>Europa Universalis<\/em> games or <em>Supreme Ruler 2020<\/em>.<\/p>\n<p>Games like this need tutorial missions: scenarios with limited goals that let the player muck about in a few menus, try a few things and then move on. Eventually, move on to larger and larger goals. But having little arrows point at buttons and then a long text explanation doesn&#8217;t do a lot to either get a player interested in what is going on or even close to being up to speed on what they have to do in a basic campaign.<\/p>\n<p>Though similar to walkthrough tutorials of the sort you find in paper manuals (<em>Dominions 3<\/em> and <em>Civilization 2<\/em>, for example), the in game slideshow tutorial is inferior in many respects. Primarily, you can&#8217;t skip around for clarity on a term or condition; you need to click &#8220;Next&#8221; and move along. And if you are just going to give me images, text and button descriptions, at least let me carry it around.<\/p>\n<p>The only reasons to make these sorts of tutorials are cost and time. I know that these are important and sometimes insuperable barriers to getting anything done right, but if you can&#8217;t be bothered to put time and attention into finding a good, interactive way to introduce players to your game then maybe you should think about making it simpler with fewer compulsory map overlays or more descriptive rollover text. Or hint popups whenever the economy starts to tank.<\/p>\n<p>On my more nostalgic days, I miss the time when exploring how a game worked was part of the game itself. I often like solving puzzles and there is a nice little jolt of satisfaction when things click into place. That&#8217;s part of the appeal of strategy games, after all. When you finally realize you can do something that wasn&#8217;t explained to you in detail, you begin to feel like the king of the world.<\/p>\n<p>But there are better ways of doing things now. Like a lot of nostalgia, my appreciation for the puzzle solving of the past misses the central point that a) we played a lot of pirated stuff in college, and (b) developers were still in the Stone Age of UI design for the most part, let alone tutorial design. I can&#8217;t take that any more. With so many very good games out there, I&#8217;ll naturally gravitate to those that don&#8217;t make me sit through a power point presentation on how to raise taxes or build a farm. Get me into your game by getting me into the action.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I just started playing a new strategy game for review, Supreme Ruler 2020. It&#8217;s one of those five hundred button, two thousand menu monstrosities that appeals to my inner min\/maxer, but also comes close to pushing the limits of my ability to retain information. As a reviewer, I always play tutorials. Even if I know [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}},"_links_to":"","_links_to_target":""},"categories":[9],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5GFeQ-fI","_links":{"self":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/974"}],"collection":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/comments?post=974"}],"version-history":[{"count":0,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/974\/revisions"}],"wp:attachment":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/media?parent=974"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/categories?post=974"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/tags?post=974"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}