{"id":546,"date":"2007-01-25T12:35:59","date_gmt":"2007-01-25T16:35:59","guid":{"rendered":"http:\/\/flashofsteel.com\/index.php\/2007\/01\/25\/getting-at-the-core-experience\/"},"modified":"2008-06-02T19:18:41","modified_gmt":"2008-06-02T23:18:41","slug":"getting-at-the-core-experience","status":"publish","type":"post","link":"https:\/\/flashofsteel.com\/index.php\/2007\/01\/25\/getting-at-the-core-experience\/","title":{"rendered":"Getting at the Core Experience"},"content":{"rendered":"<p>Sequels are harder than they look.<\/p>\n<p>Though launched to <a href=\"http:\/\/www.gamerankings.com\/htmlpages2\/932124.asp\">the usual glowing reviews<\/a>, Europa Universalis 3 is going to be a divisive game. You can see it <a href=\"http:\/\/www.europa-universalis.com\/forum\/showthread.php?t=283156\">on the official forums<\/a>. You can see it on the blog of <a href=\"http:\/\/www.brokentoys.org\/2007\/01\/24\/europa-multiversalis\/\">one of Paradox&#8217;s biggest fans<\/a>. And you read it here first <a href=\"http:\/\/flashofsteel.com\/index.php\/2006\/08\/16\/major-update-on-eu-iii\/\">many months ago<\/a>. Some people will miss their history.<\/p>\n<p>My review is in ye olde print a few months hence, so I&#8217;ll just say that I like EU3, in spite of the ahistorical stuff. It&#8217;s new and improved, but with half the flavor. The debate really comes down to a dispute about what the core experience of a <em>Europa Universalis<\/em> game is.<\/p>\n<p>It&#8217;s easy to forget that the original <em>Europa Universalis<\/em> had a half dozen events. Treaty of Tordesillas, the Reformation, Calvinism, the Dutch Revolts, the Council of Trent and the American Revolution. That was it. Most of the historical flavor came from these tiny touches and the presence of historical monarchs, leaders and nations. The core experience was to play act through history on a stage with the director giving minimal instruction.<\/p>\n<p>It was the second EU that really turned up the historical heat. Historical events, many with multiple outcomes, gave you a guided tour through the era from 1419 to 1820. It was like a textbook come to life, only actually interesting. Since EU2 came out so soon after the original game, and was a much better game in a hundred little ways, it became the symbol of what the franchise is all about. The history was no longer a background, it could interfere with your plans in very important ways. Inevitably, you could schedule around it &#8211; not wasting money on a manufactury, for example, because you know you get one for free in ten years time.<\/p>\n<p>Identifying what is central to your franchise design is not just a matter of knowing what the game is about. If someone asked me to describe <em>Civilization<\/em> in a hundred words or less, I would talk about the tech tree and the epic span and the enemy nations. I almost certainly wouldn&#8217;t mention the word &#8220;tile&#8221;, even though Soren Johnson has said that recognizing that Civ is tile-based as much as it is turn-based is one of the keys to understanding how the game works. The <em>Age of Empires<\/em> franchise hasn&#8217;t revisited a setting once, but you can see that the core experience is herding your villagers and killing the other guy&#8217;s villagers. The core AoE experience is, therefore, not about swords and pikes and muskets except insofar as the game is supposed to be historical.<\/p>\n<p>So what is <em>Europa Universalis<\/em>? Is EU3 an alternate path from the first game or a betrayal of the second? Freely opine below.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sequels are harder than they look. Though launched to the usual glowing reviews, Europa Universalis 3 is going to be a divisive game. You can see it on the official forums. You can see it on the blog of one of Paradox&#8217;s biggest fans. And you read it here first many months ago. Some people [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}},"_links_to":"","_links_to_target":""},"categories":[9,27],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5GFeQ-8O","_links":{"self":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/546"}],"collection":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/comments?post=546"}],"version-history":[{"count":0,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/546\/revisions"}],"wp:attachment":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/media?parent=546"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/categories?post=546"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/tags?post=546"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}