{"id":543,"date":"2007-01-19T13:37:59","date_gmt":"2007-01-19T17:37:59","guid":{"rendered":"http:\/\/flashofsteel.com\/index.php\/2007\/01\/19\/the-persistent-rts\/"},"modified":"2008-06-02T19:20:23","modified_gmt":"2008-06-02T23:20:23","slug":"the-persistent-rts","status":"publish","type":"post","link":"https:\/\/flashofsteel.com\/index.php\/2007\/01\/19\/the-persistent-rts\/","title":{"rendered":"The Persistent RTS"},"content":{"rendered":"<p>Wahoo Studios thinks it has the formula for the elusive real time strategy persistent world. (Read Joh Callaham&#8217;s interview with Jason Faller on <a href=\"http:\/\/www.firingsquad.com\/news\/newsarticle.asp?searchid=13960\">Firing Squad<\/a>.) No word about the game, dubbed <em>Saga<\/em>, on the <a href=\"http:\/\/www.wahoo.com\">company site<\/a>, though.<\/p>\n<p>The interview covers the usual basic bullet point stuff &#8211; factions, units, what &#8220;persistent&#8221; means&#8230;what&#8217;s not clear is what happens if all your base belongs to someone else. RTS skirmish games end in conquest, this likely won&#8217;t if they want to keep players around. RTS combat is also heavily skill dependent in a way that RPGs tend not to be. Can you grind your way to success in a real time strategy game?<\/p>\n<p>Time to send an email to Wahoo, whose <em>Outpost Kaloki<\/em> is one of the more delightful light sims in recent years. Considering Wahoo&#8217;s resum\u00c3\u00a9, this sounds pretty ambitious.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Wahoo Studios thinks it has the formula for the elusive real time strategy persistent world. (Read Joh Callaham&#8217;s interview with Jason Faller on Firing Squad.) No word about the game, dubbed Saga, on the company site, though. The interview covers the usual basic bullet point stuff &#8211; factions, units, what &#8220;persistent&#8221; means&#8230;what&#8217;s not clear is [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false}},"_links_to":"","_links_to_target":""},"categories":[101,41],"tags":[],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p5GFeQ-8L","_links":{"self":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/543"}],"collection":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/comments?post=543"}],"version-history":[{"count":0,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/posts\/543\/revisions"}],"wp:attachment":[{"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/media?parent=543"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/categories?post=543"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/flashofsteel.com\/index.php\/wp-json\/wp\/v2\/tags?post=543"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}